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Invisiblepoke smot!
floccinocci floofinator
Male

Registered: 01/08/03
Posts: 5,248
Re: Terrarium control system *DELETED* [Re: shroomologist]
    #1592586 - 05/30/03 11:34 AM (18 years, 6 months ago)

Post deleted by poke smot!

Reason for deletion: x



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Offlineshroomologist
member
Registered: 09/29/02
Posts: 161
Loc: SouthEastern US
Last seen: 16 years, 2 months
Re: Terrarium control system [Re: poke smot!]
    #1594519 - 05/30/03 09:10 PM (18 years, 6 months ago)

oh, sorry

i already have A/D subroutines that "sample" over a given period (maybe 10 seconds, but can be adjusted) then averages them, and does something acording to THAT value.

Kinda like a switch debounce, but more delay. It worked pretty good with the IR distance sensors in the robot i built. They were really shaky especially at the speed we went, so you had to quickly sense and average and adjust.

I was just saying, thats the basic program. thats the big picture of what we really want to do.

the subroutines for calculating the actual input value include thresholds, like somewhat of a hysteresis curve. Its not hard to implement, i actually have all the code i need, i'm just too bitch lazy to do it :smile: 


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Invisiblepoke smot!
floccinocci floofinator
Male

Registered: 01/08/03
Posts: 5,248
Re: Terrarium control system *DELETED* [Re: shroomologist]
    #1601145 - 06/02/03 01:01 PM (18 years, 5 months ago)

Post deleted by poke smot!

Reason for deletion: x



Edited by SheetRooms (08/31/07 01:06 PM)


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InvisibleYidakiMan
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Registered: 09/29/02
Posts: 2,023
Re: Terrarium control system [Re: poke smot!]
    #1820773 - 08/16/03 08:21 PM (18 years, 3 months ago)

*Bizump*

A lot of this has been way over my head, in fact most is. I would like to express my interest in a unit that can control humidity. I am fortunate enough that my climate allows my house to remain at the appropriate temperature without any regulation.


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OfflineMr_Mead
Overlord
Registered: 08/19/03
Posts: 1
Loc: Calgary, Canada
Last seen: 15 years, 5 months
Re: Terrarium control system [Re: poke smot!]
    #1829623 - 08/19/03 02:23 PM (18 years, 3 months ago)

Has anyone worked on web accessible control software, most likely written in Java or modPerl. Just curious cuz I've been thinking about remote control systems with logging capability, and it looks like most of the work has already been done. Also if anyone has snippets of open domain code or the like I'd really like to take a look at whats been done.

Mr. MEad


--------------------

-- Mead - Official drink of the 2005 Barbarian Games --


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OfflineGoodOlBattonAss
Stranger

Registered: 03/31/03
Posts: 333
Last seen: 17 years, 10 months
Re: Terrarium control system [Re: Mr_Mead]
    #1846843 - 08/25/03 12:03 AM (18 years, 3 months ago)

Something everyone who is interested in terrarium controll should check out.



It is a new product from Green Air due to come out in two weeks. I contacted a hydro supplier and I have one on preorder. Can't wait.


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Offlineiorixxx
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Registered: 08/25/05
Posts: 5
Last seen: 15 years, 14 days
Terrarium control system [Re: GoodOlBattonAss]
    #4588562 - 08/27/05 09:23 PM (16 years, 3 months ago)

I am going to build a grow chamber. And i am going to use ultrasonic humidifier. I am going to use parallel port to use it as a timer. I am going to find the best timer intervals to keep humidity and the air exchange indide the chamber. I will use computer to learn these values. Then i may be get timers. Becasue it is troublesome to a compuer to be open 24 hours. (7/24)


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InvisibleDragonaut
Fire Marshall

Registered: 06/24/04
Posts: 5,832
Loc: Burn Ward
Re: Terrarium control system [Re: iorixxx]
    #4611270 - 09/02/05 03:12 AM (16 years, 2 months ago)

good luck with that.

Hey, whatever happened with this thread/experiment anyways? Has anyone come up with more ways to automate a fruiting chamber via computer? It's kind of a neat idea, however I think G.A.P. has the market cornered as far as environmental control systems goes. You don't even need a computer to use their products, and they are professionally designed. The only downside...EXPENSIVE. :thumbdown:


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Edited by WI_Shroomer_Skater (09/02/05 03:32 AM)


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