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Tom Clancy's EndWar
    #9173607 -

Anyone seen this game




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:Awesketch:

:cool: Fair is Fair :devil:

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Re: Tom Clancy's EndWar [Re: Brainiac]
    #9174187 -

Looks good. An interesting spin off a traditional RTS. Looks a little more action oriented. However i just wish there was more factions.


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Skellyton
The Comprehensive Truth
Ignore all things posted above. Any thing I said, or said that I did is a complete and total lie.

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Re: Tom Clancy's EndWar [Re: SirSmokesAlot]
    #9174317 -

you control the units with the microphone right?  i think that will be :awesome:

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Re: Tom Clancy's EndWar [Re: roby000]
    #9177322 -

Yea I played the demo which is on XBLA, all by mic. The voice recognition software is really good. I wish there was more of a tutorial though I'm not sure really how to play besides swamping the enemies with all my troops.

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Re: Tom Clancy's EndWar [Re: Ubi]
    #9178934 -

You win a multiplayer match by either A: Securing the majority of the uplinks and holding them until time runs out or B: Destroying all of your enemies troops.
I agree that the voice recognition software is top notch. It does make you feel more involved and 'in charge' than any other RTS I've played. You really feel like a general.

The matches get intensely overwhelming which has kind of deterred me from playing it that much. You're view of the battleground is not free roaming, it's locked into the perspective of your troops so you can't zip around and get an idea of everything that's going on (which is exactly how the developers wanted it). When you're troops are scattered across the map and they're getting attacked, getting killed, attacking enemies, capturing uplinks, etc, etc, its hard to keep up! RTS games aren't really my style but this one's pretty cool and I definitely recommend at least trying out the demo.

one


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Re: Tom Clancy's EndWar [Re: skunkape]
    #9178995 -

the narrator's voice sounds like some local weatherman.

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