Regular K-1 matches are contested under the following rules:
Each match is three or five rounds in duration, with each round lasting three minutes. The match can end by Knockout, Technical Knockout, Decision, Disqualification, Draw or No Contest. Both the referee and the ring doctor have full authority to stop the fight. The fight is scored by three judges on a ten-point must system (The winner of each round receives ten points, and the loser receives nine or less. If the round is even, both competitors receive ten points). If there is a draw after three rounds, the judges' scores are thrown out and one or two extra three-minute rounds are contested. The judges' decision will then come from the scoring of each extra round only. If, after the extra round(s), there is still a draw, the judges will decide a winner based on the flow of the entire match, considering even the slightest difference. A fight can only end in a draw if both fighters go down at the same time and cannot get up, or in the case of accidental injury in the late stages of the contest. The three-knockdown rule is in effect (three knockdowns in a round results in a technical knockout). The mandatory eight count is in effect (the referee must count to at least "eight" on all knockdowns). The standing eight count is in effect (the referee has the right to declare a knockdown on a fighter who appears to be in a dangerous condition to continue in the match). A fighter can be saved by the bell only in the last round. In K-1 single elimination tournament matches:
Each match is three rounds in duration. The three-knockdown rule becomes a two-knockdown rule for all matches except the final. One or two reserve fights are held prior to the single elimination matches. If for any reason a fighter who wins and advances through the brackets is unable to continue, a reserve match competitor, or the fighter's opponent from the most recent match, takes his place. There are certain exceptions to this rule (i.e. a fighter who lost a match by knockout might not be eligible to replace another fighter).
AUTHORIZED FIGHTING TECHNIQUES
The following fighting techniques are authorized. Punches : Straight punches, hooks, uppers, and backspin blows. Kicks : Front kicks, low kicks, middle kicks, high kicks, side kicks, back kicks, inner thigh kicks, jumping kicks, and knee kicks.
The following restrictions apply to the use of the backspin blow. (a) The authorized area of contact for the backspin blow shall be the area of the glove where it bends at the wrist and beyond to the tip of the glove. (b) If an area other than the authorized area of contact hits and injures the opponent by accident, Article 12, sub-article 3 shall apply.
FOUL TECHNIQUES A fighter who executes a foul technique shall be penalized with a caution, warning, or a point reduction. Two (2) cautions shall lead to one (1) warning for the first two (2) cautions; however, a warning shall be given for any cautions thereafter. Two (2) warnings shall lead to a point reduction, and three (3) point reductions in one (1) round shall be grounds for disqualification. This clause shall not apply in cases where the judges rule that the foul technique as unintentional.
DISQUALIFICATION A fighter shall be disqualified when:
A fighter intentionally uses a foul technique. A fighter fails to follow the referee's instructions during a match. A fighter is late for a match or does not show up at all. A fighter exhibits ill-mannered behavior or a malicious attitude during a match. The referee determines that a fighter does not have the will to fight. When a fighter receives three (3) point reductions within one (1) round, counting two (2) warnings as one (1) point reduction. The official physician deems a fighter unfit to fight as a result of a medical check. A corner man has entered in the ring or touched one of the fighters during the match. A fighter is found to have broken other rules.
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UFC RULES, AS APPROVED BY THE NEVADA STATE ATHLETIC COMMISSION - JULY 23, 2001
Weight classes: Lightweight - over 145 lbs. to 155 lbs. Welterweight - over 155 lbs. to 170 lbs. Middleweight - over 170 lbs. to 185 lbs. Light Heavyweight - over 185 lbs. to 205 lbs. Heavyweight - over 205 lbs. to 265 lbs.
Bout duration: All non-championship bouts shall be three rounds. All championship bouts shall be five rounds. Rounds will be five minutes in duration. A one-minute rest period will occur between each round.
Fouls: 1. Butting with the head. 2. Eye gouging of any kind. 3. Biting. 4. Hair pulling. 5. Fish hooking. 6. Groin attacks of any kind. 7. Putting a finger into any orifice or into any cut or laceration on an opponent. 8. Small joint manipulation. 9. Striking to the spine or the back of the head. 10. Striking downward using the point of the elbow. 11. Throat strikes of any kind, including, without limitation, grabbing the trachea. 12. Clawing, pinching or twisting the flesh. 13. Grabbing the clavicle. 14. Kicking the head of a grounded opponent. 15. Kneeing the head of a grounded opponent. 16. Stomping a grounded opponent. 17. Kicking to the kidney with the heel. 18. Spiking an opponent to the canvas on his head or neck. 19. Throwing an opponent out of the ring or fenced area. 20. Holding the shorts or gloves of an opponent. 21. Spitting at an opponent. 22. Engaging in an unsportsmanlike conduct that causes an injury to an opponent. 23. Holding the ropes or the fence. 24. Using abusive language in the ring or fenced area. 25. Attacking an opponent on or during the break. 26. Attacking an opponent who is under the care of the referee. 27. Attacking an opponent after the bell has sounded the end of the period of unarmed combat. 28. Flagrantly disregarding the instructions of the referee. 29. Timidity, including, without limitation, avoiding contact with an opponent, intentionally or consistently dropping the mouthpiece or faking an injury. 30. Interference by the corner. 31. Throwing in the towel during competition.
Ways To Win: 1. Submission by: Physical tap out. Verbal tap out. 2. Technical knockout by the referee stopping the contest. 3. Decision via the scorecards, including: Unanimous decision. Split decision. Majority decision. Draw, including: Unanimous draw. Majority draw. Split draw. 4. Technical decision. 5. Technical draw. 6. Disqualification. 7. Forfeit. 8. No contest.
Referee may Restart the round: If the fighters reach a stalemate and do not work to improve position or finish.
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PRIDE's rules differ between main PRIDE events and Bushido events. It was announced on November 29, 2006 that Bushido events would be discontinued, though it is unclear if the Bushido-specific rules will be scrapped or will continue to be used for lightweight and welterweight bouts.
Match length PRIDE matches consist of three rounds; the first lasting ten minutes, and the second and third lasting five. Intermissions between each round are two minutes in length.
If two rounds of a Grand Prix take place on the same night, Grand Prix bouts will consist of two rounds; the first lasting ten minutes and the second lasting five. Intermissions between each round remain two minutes in length.
Weight classes PRIDE Fighting Championships does not divide their fighters based on weight divisions per se. A fighter may be booked to fight an opponent of any weight. Weight divisions are used for championship bouts and for Grands Prix to decide a best fighter at a given weight class. Heavyweight (more than or equal to 93 kg / 205 lb) Middleweight (less than 93 kg / 205 lb) Welterweight (less than 83 kg / 183 lb) Lightweight (less than 73 kg / 160 lb)
Ring PRIDE uses a five-roped square ring with sides 7m in length, which is approximately 23'.
Attire PRIDE allows fighters latitude in their choice of attire but open finger gloves, a mouthguard and a protective cup are mandatory. It is within a fighter's discretion to tape parts of their body or to wear a gi top, gi pants, wrestling shoes, kneepads, elbow pads, shin guards and ankle supports, though each is checked by the referee before the fight.
Victory Matches are won via:
Submission A fighter taps either his opponent or the mat three times. A fighter may also verbally submit. Knockout A fighter falls from a legal blow and is either unconscious or unable to immediately continue. Technical Knockout Referee Stoppage (the referee stops the match after seeing that one fighter is completely dominant to the point of endangering his opponent). Doctor Stoppage (the referee stops the match in the event that a fighter is injured via a legal blow and the ring doctor determines that he cannot continue). Forfeited Match (a fighter's corner throws in the towel).
Decision If the match reaches its time limit then the outcome of the bout is determined by the three judges. The fight is scored in its entirety and not round-by-round. After the third round, each judge must decide a winner. Matches cannot end in a draw. A decision is made according to the following criteria in this order of priority: the effort made to finish the fight via KO or submission, damage given to the opponent, standing combinations and ground control, takedowns and takedown defense, aggressiveness, and weight (in the case that the weight difference is 10 kg/22 lb or more). If a fight is stopped on advice of the ring doctor after an accidental but illegal action, i.e. a clash of heads, and the contest is in its second or third round, the match will be decided by the judges using the same criteria.
Disqualification A "warning" will be given in the form of a yellow card or a green card (The green card gives a 10% deduction of a fighters purse) when a fighter commits an illegal action or does not follow the referee's instruction. Three warnings will result in a disqualification. A fighter will be disqualified if a match is stopped on advice of the ring doctor as a result of his deliberate illegal actions. The application of oil, ointment, spray, Vaseline, massaging cream, hair cream, or any other substances to any part of the fighter's body before and during the fights is prohibited. The discovery of any of these substances will result in a disqualification.
No Contest In the event that both sides commit a violation of the rules, the bout will be declared a "No Contest." If a fight is stopped on advice of the ring doctor after an accidental but illegal action, i.e. a clash of heads, the match will be declared a no contest in the first round only.
Fouls PRIDE Fighting Championships considers the following to be fouls:
Head butting. Eye gouging. Hair pulling. Biting. Fish hooking. Any attacks to the groin Strikes to the back of the head, which includes the occipital region and the spine. The sides of the head and the area around the ears are not considered to be the back of the head. (see Rabbit punch) Small joint manipulation (control of four or more fingers/toes is necessary). Elbow strikes to the head and face. Intentionally throwing your opponent out of the ring. Running out of the ring. Purposely holding the ropes. Fighters cannot purposely hang an arm or leg on the ropes and it will result in an immediate warning. In the event that a fighter is injured by illegal actions, then at the discretion of the referee and ring doctor, the round will attempt to be resumed after enough time has been given to the fighter to recover. If the match cannot be continued due to the severity of the injury then the fighter who perpetrated the action will be disqualified.
Match conduct If both fighters are on the verge of falling out of the ring or become entangled in the ropes, the referee will stop the action. The fighters must immediately stop their movements and will then be repositioned in the center of the ring in the same position. Once they are comfortably repositioned, they resume at the referee's instruction. Referees can give a fighter color cards for lack of activity. Every card, including warning cards, are a 10% deduction of a fighter's purse. This method prevents slow action and mobilizes the fighters.
Matches between fighters of different weight classes PRIDE makes special provision for fights between fighters of different weight classes or fighters with a large weight difference in the same weight class. The lighter fighter is given a choice on whether to permit knees or kicks to the face when in the "four points" position in the following cases:
If both fighters are in the middleweight class and there is a weight difference of 10 kg/22 lb or more between the fighters. If the match is between a middleweight and heavyweight and there is a weight difference of 10 kg/22 lb or more between the fighters. If both fighters are in the heavyweight class and there is a weight difference of 15 kg/33 lb or more between the fighters.
PRIDE Bushido There are a few minor differences from main PRIDE events.
Bouts on PRIDE Bushido events consist of two rounds; the first lasting ten minutes and the second lasting five. Intermissions between each round are two minutes in length. Bushido "Challenge Matches" consist of two rounds lasting five minutes each. Intermissions between each round are two minutes in length. In Bushido, red cards are issued in a similar way that yellow cards are used in PRIDE FC. A red card results in a 10% deduction of the fighter's fight purse. Red cards can be given out in an unlimited number without disqualification. If fighters commit the following actions, they shall be given a red card by officials: Stalling or failure to initiate any offensive attack, making no attempt to finalize the match or damage the opponent, and holding the opponent's body with the arms and legs to produce a stalemate.
Differences from the Unified Rules of Combat In order to hold sanctioned mixed martial arts events in the United States, PRIDE has to modify its rules to match the Mixed Martial Arts Unified Rules of Combat, as introduced by the New Jersey State Athletic Control Board, and adopted by the Nevada State Athletic Commission.
PRIDE's rules differ from the Unified Rules of Combat in the following ways:
PRIDE allows kicking and kneeing the head of a downed opponent who is on his back. This is considered a foul in the Unified Rules, which only allows kicks and knees to the body of a standing opponent. PRIDE allows a fighter to stomp a downed opponent. This is considered a foul in the Unified Rules. PRIDE allows a fighter to Spike (piledriver) an opponent. This is considered a foul in the Unified Rules. PRIDE does not allow elbow strikes to the head of a downed opponent. The Unified rules allows elbows provided they are not striking directly down with the point of the elbow. PRIDE's matches include a ten minute first round, with two minute rest periods. The Unified rules allow rounds no longer than five minutes, with rest periods not exceeding one minute. PRIDE's matches are not judged on the ten point must system, rather judges score the whole fight. The Unified rules call for all matches to be judged using the ten point must system.
Edited by Winter_Goose (02/06/07 03:23 PM)
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