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Offlineskydog
Coffee & Blunts
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Registered: 08/03/05
Posts: 2,486
Last seen: 11 years, 10 months
Re: Drug Runners Round 24 HQ [Re: SneezingPenis]
    #9109396 - 10/21/08 11:55 AM (15 years, 3 months ago)

Here's some of the guys I usually hit for alot of drugs:

toopy
rasta11
effervescent
beastmodebanker
PushingDatKush

They are all farmers with not so much defense.

Here's an asshole that is raiding and stealing from me with two accounts:
Pdogg320
PdoggSales

Feel free to do bad things to him.

How can I get a skill reset? I put skill points into drug production weight on my Farmer and I wish I wouldve put those points into Quality.  The skill reset is 1mil, but I need DR credit or something.


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:yesnod::thumbup:


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OfflineSneezingPenis
ACHOOOOOOOOO!!!!!111!
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Registered: 01/15/05
Posts: 15,427
Last seen: 6 years, 8 months
Re: Drug Runners Round 24 HQ [Re: skydog]
    #9110017 - 10/21/08 02:07 PM (15 years, 3 months ago)

i cant hit him with anymore than 49%.

once my assassin gets to level 7 SC then it wont be any problem for me to hit almost anyone.


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Invisiblebadchad
Mad Scientist

Registered: 03/02/05
Posts: 13,372
Re: Drug Runners Round 24 HQ [Re: thekwazz]
    #9111280 - 10/21/08 06:00 PM (15 years, 3 months ago)

I sent an add to join the shroomery cartel, but after loggin in a looking around I have no idea how this game is played.


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...the whole experience is (and is as) a profound piece of knowledge.  It is an indellible experience; it is forever known.  I have known myself in a way I doubt I would have ever occurred except as it did.

Smith, P.  Bull. Menninger Clinic (1959) 23:20-27; p. 27.

...most subjects find the experience valuable, some find it frightening, and many say that is it uniquely lovely.

Osmond, H.  Annals, NY Acad Science (1957) 66:418-434; p.436


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Offlineskydog
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Registered: 08/03/05
Posts: 2,486
Last seen: 11 years, 10 months
Re: Drug Runners Round 24 HQ [Re: badchad]
    #9112598 - 10/21/08 09:25 PM (15 years, 3 months ago)

Sorry about bothering you Anus, but the WolfyMilitia bank account will let me deposit but not withdrawal.  I have like 1.3mil in there and I need some funds so I can go hit my contacts. :hitlerdance:


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:yesnod::thumbup:


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OfflineSneezingPenis
ACHOOOOOOOOO!!!!!111!
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Registered: 01/15/05
Posts: 15,427
Last seen: 6 years, 8 months
Re: Drug Runners Round 24 HQ [Re: skydog]
    #9114838 - 10/22/08 10:39 AM (15 years, 3 months ago)

there, fixed it, sorry about that.

my math was off, so after tonight, my banker will be able to get community banks and then my safe limit will start getting ahead of how much money we can put in there.


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OfflineSneezingPenis
ACHOOOOOOOOO!!!!!111!
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Registered: 01/15/05
Posts: 15,427
Last seen: 6 years, 8 months
Re: Drug Runners Round 24 HQ [Re: SneezingPenis]
    #9115203 - 10/22/08 11:51 AM (15 years, 3 months ago)

k, my banker is pretty secure now and my assassin just got a compound and can pretty much hit anyone that needs it... he just stole about 170k from pdogg and raided him for about another 10k and 100 soldiers.

in exactly 11 hours I will start buying community banks, which give me a 3mil safe limit addition.
Im going to use some drc to buy about 5 of them bitches, so by tomorrow I will have 20 mil safe limit.

once I get that going, I think I will put a 1 or 2 % interest on the cartel and make my banker the boss, that way we have a constant flow of cash coming in and I will be able to throw everyone a million or so line of credit.


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Offlineskydog
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Registered: 08/03/05
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Re: Drug Runners Round 24 HQ [Re: SneezingPenis]
    #9116980 - 10/22/08 04:59 PM (15 years, 3 months ago)

Sounds cool.  I have a few compounds for my farmer and sales man. I'm at the point that all I can do with all my excess money is just bank it or use it to buy more compounds/farms/sales teams.

My Ex-Mil is getting pretty beasty, but I still need 2 levels of SC before I can get a compound with him.  What is a good way to boost SC?  Buy sales teams?  I'm gonna buy a few more Penthouses I suppose and boost my numbers.

It sucks not having DRC.


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OfflineSneezingPenis
ACHOOOOOOOOO!!!!!111!
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Registered: 01/15/05
Posts: 15,427
Last seen: 6 years, 8 months
Re: Drug Runners Round 24 HQ [Re: skydog]
    #9119654 - 10/23/08 02:09 AM (15 years, 3 months ago)

no, buy farms.

each farm gives you about 3000 SC an hour.

and my banker now has 25mil safe limit.

I put a 2% tax rate on the cartel and made my banker the boss, so money will be flowing in and I can get the safe limit up more.

if you look in your investigated list, the names that are in red are members of enemy cartels.
post those names here. in the next few days we are going to start hitting enemy cartels. my assassin is going to get a few contract killers and make sure that their boss is hospitalized, then we rape him.

our first target is Drugs_are_bad. he is the leader of our enemy cartel LoL and also a banker with a safe limit of 10mil or so.
whoever has muscle and/or safe cracking ability, let me know and we will coordinate an attack soon.
im going to start sending cartel messages so everyone start checking those as soon as you see them.


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Offlineskydog
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Re: Drug Runners Round 24 HQ [Re: SneezingPenis]
    #9120330 - 10/23/08 09:25 AM (15 years, 3 months ago)

I have two enemy cartel members on my list. 

-thenigga
-Marcdog

The are pretty easy hits.


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:yesnod::thumbup:


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Invisiblejohnm214
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Folding@home Statistics
Registered: 05/31/07
Posts: 17,582
Loc: Americas
Re: Drug Runners Round 24 HQ [Re: skydog]
    #9126361 - 10/24/08 11:32 AM (15 years, 3 months ago)

I added a bank account for wolfymilitia as well.  No deposit fee and 2 million credit at 1% interest, if you want to use it.

If you do want to use it, could you le tme know if I can borrow that money for a bit?  I need to buy a nightclub for my banker so I can get enough prestige to buy some community banks and increase my safe limit, so I'd appreciate it if I could use that money too.  I can pay you back probably within a half day or so if I make the purchase.

I hit both those enemy cartel guys.  Got like 4,000 notoriety from the drugs- thaks.  Those were good hits.


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OfflineSneezingPenis
ACHOOOOOOOOO!!!!!111!
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Re: Drug Runners Round 24 HQ [Re: johnm214]
    #9130087 - 10/25/08 01:40 AM (15 years, 3 months ago)

I think I am already over this fucking game.

what a load of shit. I have a 35mil safe holdings, and can have only 4mil in the bank and still get hit for half a million.

what is the point of having safes? what is the point of a fucking banker?

seems like the only class worth having is ex military. because the game is only centered around hitting people with bullshit crackers.

you know, it would be ok if safe cracking only did what it was supposed to do: decrease the effectiveness of your safes by 50%.

great, I wouldnt be bitching about getting hit by safe crackers if I had 20mil in my 35mil safes.

but if you can purchase safe cracking, and jack someone regardless of how much safe space they have, then what is the point of even having safes? or even playing this game for that matter.


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OfflineSage.Phish
Guerrilla Farmer
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Registered: 02/17/08
Posts: 598
Loc: City 17
Last seen: 8 years, 8 months
Re: Drug Runners Round 24 HQ [Re: SneezingPenis]
    #9130671 - 10/25/08 06:18 AM (15 years, 3 months ago)

ex military only get silo crackers


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