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Some of these posts are very old and might contain outdated information. You may wish to search for newer posts instead.
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: magicfluff]
#6702483 - 03/23/07 09:09 AM (16 years, 10 months ago) |
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Post deleted by poke smot!Reason for deletion: x
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Helge
PsilocybinFlightSpecialist



Registered: 03/17/05
Posts: 1,180
Loc: International Waters
Last seen: 2 years, 8 months
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Re: Automating a terrarium [Re: poke smot!]
#6704541 - 03/23/07 09:37 PM (16 years, 10 months ago) |
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mmmmmm.... Automization:)
-------------------- I AM THE LIQUOR!!!
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meheh
horse poop and straw


Registered: 04/09/05
Posts: 20
Last seen: 10 years, 6 months
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Re: Automating a terrarium [Re: Helge]
#6704693 - 03/23/07 10:24 PM (16 years, 10 months ago) |
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holy fuckin sique:D
-------------------- fo sho
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Erik006
MushroomCultivator

Registered: 07/13/03
Posts: 310
Loc: Ontario
Last seen: 13 years, 6 months
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Re: Automating a terrarium [Re: poke smot!]
#6741633 - 04/03/07 10:10 AM (16 years, 9 months ago) |
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Poke Smot, can you tell use more information about the system? I'm specifically curious about what humidity sensor you used in your design, what temperature sensor. That kind of thing.
I've been working on a similar automation unit myself, albeit using a PIC instead of atmel's AVR. I've been contemplating adding the same bluetooth chip into my design, but I haven't gotten around to it as of yet.
Anyway, it'd be great to get some more info,
Kind regards,
Erik006
-------------------- At last you know what ineffable is, and what ecstacy means
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: Erik006]
#6745567 - 04/04/07 09:24 AM (16 years, 9 months ago) |
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Post deleted by poke smot!Reason for deletion: x
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Erik006
MushroomCultivator

Registered: 07/13/03
Posts: 310
Loc: Ontario
Last seen: 13 years, 6 months
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Re: Automating a terrarium [Re: poke smot!]
#6747416 - 04/04/07 05:22 PM (16 years, 9 months ago) |
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Very nice work, poke smot!
It seems that this could be made cheaper by abandoning the arduino bt board, since that is a fairly expensive board. (I recall it being on the order of 140$ US at sparkfun)
Why did you choose this board? Ease of coding? Less hardware design? Both?
If the price could be brought down to within of the amateur, i'm sure it would be great for the community. It is possible to use the "regular" arduino board, which saves you about 100$.
Erik006
-------------------- At last you know what ineffable is, and what ecstacy means
Edited by Erik006 (03/21/08 08:54 PM)
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: Erik006]
#6749971 - 04/05/07 09:55 AM (16 years, 9 months ago) |
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Post deleted by poke smot!Reason for deletion: x
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Erik006
MushroomCultivator

Registered: 07/13/03
Posts: 310
Loc: Ontario
Last seen: 13 years, 6 months
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Re: Automating a terrarium [Re: poke smot!]
#6796071 - 04/16/07 06:31 PM (16 years, 9 months ago) |
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So, Poke Smot! any updates so far? How is the software coming along?
Erik006
-------------------- At last you know what ineffable is, and what ecstacy means
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Helge
PsilocybinFlightSpecialist



Registered: 03/17/05
Posts: 1,180
Loc: International Waters
Last seen: 2 years, 8 months
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Re: Automating a terrarium [Re: Erik006]
#6801905 - 04/17/07 10:05 PM (16 years, 9 months ago) |
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Looks pretty cool.. Hopefully everything works out for ya!!! looks like a ton of work!
-------------------- I AM THE LIQUOR!!!
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: Helge]
#6820157 - 04/22/07 06:12 PM (16 years, 9 months ago) |
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Post deleted by poke smot!Reason for deletion: x
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kunghenke
BongBuilder

Registered: 08/10/07
Posts: 11
Last seen: 16 years, 3 months
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Re: Automating a terrarium [Re: poke smot!]
#7286551 - 08/12/07 04:19 AM (16 years, 5 months ago) |
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I have a similar system , not 100% ready
Components you need
1: Olimex AVR-P28 (15$) http://www.olimex.com/dev/
2: ATmega8 (3$)
3: SHT11 sensor (You can get a free sample) http://www.sensirion.com/en/02_sensors/03_humidity/00_humidity_temperature_sensor/02_humidity_sensor_sht11.htm
4: rs232 cable
-- That will get you started (you will also need a programmer) -- The program i run just measure temp/humid and prints that to a serial terminal -- if temp gets over 30C a red led goes on.
Now you need some relays to control fans etc.
Why make it harder than it has to be? If anyone wants the code (BASCOM-AVR) i will give it out for free. I am putting up a site with full instructions how to make a CHEAP system that does the job =)
Peace out
-------------------- I reject your reality and substitute my own. Support your local police, beat up yourself.
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legallyhomeless
mooch


Registered: 07/01/05
Posts: 4,051
Loc: EZRA for the Refuge
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Re: Automating a terrarium [Re: kunghenke]
#7287587 - 08/12/07 01:29 PM (16 years, 5 months ago) |
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awesome
-------------------- MY TRADE LIST!!! FULLY AUTOMATIC!! 12-Pot Multi Grow Hydroponic System for Trade.
Download PSX ISOs
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: kunghenke]
#7292171 - 08/13/07 08:23 PM (16 years, 5 months ago) |
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Post deleted by poke smot!Reason for deletion: x
Edited by SheetRooms (08/13/07 08:36 PM)
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kunghenke
BongBuilder

Registered: 08/10/07
Posts: 11
Last seen: 16 years, 3 months
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Re: Automating a terrarium [Re: poke smot!]
#7354841 - 08/31/07 04:38 AM (16 years, 4 months ago) |
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Got a alpha version of the PC program ready.
Screen shot

Still lots of things to do.
Next thing i will work on is a web cam interface to make time lapse movies =)
The program is coded in Delphi 7, this code is also open-source..
Thinking of putting it on sourceforge.
Will probably do a Linux version to =) Kylix is cool.
Peace out =)
-------------------- I reject your reality and substitute my own. Support your local police, beat up yourself.
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: kunghenke]
#7355058 - 08/31/07 07:49 AM (16 years, 4 months ago) |
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Post deleted by poke smot!Reason for deletion: x
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YidakiMan
Stranger


Registered: 09/28/02
Posts: 2,023
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Re: Automating a terrarium [Re: poke smot!]
#7355379 - 08/31/07 10:15 AM (16 years, 4 months ago) |
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Do you think you could add a CO2 monitor in order to activate fresh air intake?
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: YidakiMan]
#7355634 - 08/31/07 11:18 AM (16 years, 4 months ago) |
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Post deleted by poke smot!Reason for deletion: x
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YidakiMan
Stranger


Registered: 09/28/02
Posts: 2,023
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Re: Automating a terrarium [Re: poke smot!]
#7356139 - 08/31/07 02:06 PM (16 years, 4 months ago) |
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Look at GGMM, it lists the preferences for each species. Typical range is 1000-2000ppm. The level varies with the part of the cycle you are in. It would have to trigger a plethora of outputs associated with taking in fresh air. At the very least; a fan, an in-duct fogger, and a chiller coil or heater.
I'd like a sensor for the spawn incubation room as well. One that can read up to 10000-20000ppm, or whatever OSHA says is the maximum.
I'm building a farm right now. Should be producing 500lb/month in a month or two. Expecting to scale up real fast. Should be producing 1000lbs/week in two years.
I know you want to make it open source, but someone else could patent what you are doing and then sue you in the future. With all the documentation you have with dates, you would likely succeed if you fought it... and all the legal fees you endured would have to be paid back. You could avoid any expense, easily, by getting a patent first.
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poke smot!
floccinocci floofinator



Registered: 01/08/03
Posts: 5,248
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Re: Automating a terrarium *DELETED* [Re: YidakiMan]
#7356184 - 08/31/07 02:22 PM (16 years, 4 months ago) |
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Post deleted by poke smot!Reason for deletion: x
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YidakiMan
Stranger


Registered: 09/28/02
Posts: 2,023
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Re: Automating a terrarium [Re: poke smot!]
#7358538 - 09/01/07 10:49 AM (16 years, 4 months ago) |
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Trademarks are free. If you name the product line you can get a trademark.
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