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Ythan
ᕕ( ᐛ )ᕗ


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Introducing The New Shroomery Content Management System! 3
#6130879 - 10/03/06 11:22 PM (17 years, 3 months ago) |
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After months of hard work, we are thrilled to introduce our next generation content management system. This is the script which powers the site - it's how we organize, add and maintain content on the Shroomery. In the past, our content management system required staff intervention for all these tasks. With a few minor exceptions, such as the Trip Reports section and the Gallery, our users had no real way to add or update content on the site. This has caused our information to stagnate somewhat, and while we're still the definitive resource for mushroom information on the Web, we could be doing even better.
Enter the new content management script. Those of you who have used Wikipedia will be familiar with the concept. Instead of requiring all updates to go through an administrator first, any registered user can now add, edit and remove content directly from the site. By tracking all changes and allowing them to be easily reverted, we help ensure than vandalism or misinformation will be promptly removed.
The script makes extensive use of Javascript and DHTML to provide a fast and simple interface. It is designed to work in current versions of IE, Firefox, Opera, and Konqueror and Safari (without WYSIWYG editing). Because it is a complete, ground-up rewrite which makes use of many new techniques, you may stumble across bugs here and there. Please report them all! You can contact me directly or post in this thread.
To learn how to use the new content management system, please choose from one of the following options:
New Shroomery CMS Video Tutorial
New Shroomery CMS Text Tutorial
Please feel free to post any comments, problems, suggestions or ideas. We hope you enjoy the new CMS!
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Seuss
Error: divide byzero


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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6131375 - 10/04/06 05:28 AM (17 years, 3 months ago) |
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Cool!
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Jerrico
Cat


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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6131448 - 10/04/06 06:31 AM (17 years, 3 months ago) |
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That's really great, i'm sure it will make things a lot easier. But it looks like the comments have disappeared on all articles. It would be cool if you could bring them back?
-------------------- Curiousity killed the cat, so it can be curious only 8 more times.
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Ythan
ᕕ( ᐛ )ᕗ


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Re: Introducing The New Shroomery Content Management System! [Re: Jerrico] 1
#6131462 - 10/04/06 06:44 AM (17 years, 3 months ago) |
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That was actually a conscious decision, for two reasons: first, we were starting to get a lot of comment spam and I kind of wanted to start with a clean slate. For instance, I recently had to purge the comments on the Java chat page because people said it slowed down their browsers. Second, a lot of the comments (such as the ones pointing out errors or adding information) are no longer really relevant. The point is that people should make those changes directly to the document. So I didn't want to clutter things up. But, it would be relatively easy to import the old comments so if a lot of people miss them I'll work on it.
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PwnX
Stranger
Registered: 10/01/06
Posts: 6
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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6131568 - 10/04/06 08:05 AM (17 years, 3 months ago) |
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Thought something looked different about the gallery. Good work! Just one note, the menus no longer work in Opera 9 (or possibly other browsers). I can bring up the menus, but when I try and click a link on them the menu closes. Just thought I'd like to bring that to your attention.
EDIT: Appears file uploading isn't working either, just attempted to upload some art, but the image is missing. It's content id is 9049. These errors are produced at the top of the page:
Code:
Warning: getimagesize(/var/www/shroomery/attachments/shroomydrawing1.jpg) [function.getimagesize]: failed to open stream: No such file or directory in /var/www/shroomery/document.php on line 36
Warning: filesize() [function.filesize]: Stat failed for /var/www/shroomery/attachments/shroomydrawing1.jpg (errno=2 - No such file or directory) in /var/www/shroomery/document.php on line 37
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Ythan
ᕕ( ᐛ )ᕗ


Registered: 08/08/97
Posts: 18,774
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Re: Introducing The New Shroomery Content Management System! [Re: PwnX] 1
#6131642 - 10/04/06 08:52 AM (17 years, 3 months ago) |
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Awesome, thanks so much for the bug reports! Both should be fixed. Please let me know if you notice any more problems.
Peace,
-Y
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Ythan
ᕕ( ᐛ )ᕗ


Registered: 08/08/97
Posts: 18,774
Loc: NY/MA/VT Borderlands
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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6131711 - 10/04/06 09:42 AM (17 years, 3 months ago) |
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Oh yeah, if anyone's interested in running an open-source project, I'd like to eventually release this script under the GPL but I don't want to be the one who has to coordinate its development. Dunno if anyone is interested in handling that but we do have some techies on this board so I figured I'd ask.
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geokills
∙∙∙∙☼ º¿° ☼∙∙∙∙


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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6131755 - 10/04/06 10:06 AM (17 years, 3 months ago) |
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Rockin' indeed.. lots of man hours over many moons you have thrown into this project Y - thank you for your commitment!  I wholeheartedly believe this will be an incredible benefit to the information the Shroomery provides the world, and well worth the effort!
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-------------------- ┼ ··∙ long live the shroomery ∙·· ┼ ...╬π╥ ╥π╬...
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MustNotBe
HPPDer


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Re: Introducing The New Shroomery Content Management System! [Re: geokills] 1
#6132098 - 10/04/06 11:55 AM (17 years, 3 months ago) |
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very cool
-------------------- Junkies United we stand , Devided we're sick as fuck. - - - "Hallucinations are something heroin users are not at all accustomed to," said Const. Conor King, Victoria police drug expert. "They react like you or I would react if we took Aspirin and all of a sudden the TV got up and started walking across the room." - - - Make drugs legal, or alcohol and tobacco illegal. Either way it's more fair.
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ladle3000
Stranger


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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6132256 - 10/04/06 12:39 PM (17 years, 3 months ago) |
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Cool, can you give some examples of enhanced features for users of the site?
-------------------- --Ladle--
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mungojerry
free as a bird

Registered: 02/25/06
Posts: 3,598
Loc: Nappy Dub
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Re: Introducing The New Shroomery Content Management System! [Re: ladle3000] 1
#6132464 - 10/04/06 01:36 PM (17 years, 3 months ago) |
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this is fucking awesome, great idea
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flower_child
Dawson


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Re: Introducing The New Shroomery Content Management System! [Re: mungojerry] 1
#6133137 - 10/04/06 04:58 PM (17 years, 3 months ago) |
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Awesome doesn't even describe it.
Stupendous, maybe?
Either way, it's great.
-------------------- Today while walking up the stairs I met a man who wasn't there He wasn't there again today Oh how I wish he'd stay away
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wise_gardener
Stranger

Registered: 08/02/05
Posts: 157
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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6133225 - 10/04/06 05:25 PM (17 years, 3 months ago) |
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Congratulation! This forum was my favorite for the content, now it is my favorite for the functionality too! Really a great update, long life to the shroomery!
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CosmicFunGuy
ॐconsciousnessॐ



Registered: 06/08/06
Posts: 2,127
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Re: Introducing The New Shroomery Content Management System! [Re: wise_gardener] 1
#6133315 - 10/04/06 05:49 PM (17 years, 3 months ago) |
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I'm confused about the vendors section, what are all these other sites listed now. Are they shroomery approved vendors? Where can I find a list now of shroomery sponsers... I mean we always tell people to buy from sponsers I can't find them any more without going through all the other businesses that are listed.
Overall, it's a very nice change I think and very user friendly. Great job!
--------------------
♫ ♪ In the garden of many fields, there is no me or you. There is no right or wrong. There is no up or down. There is no black or white. Everyone is the plow man. Everyone is the seed. Everyone harvests and everyone yields. In the garden of many fields, everyone is one with one love and one love is one with everyone. ♪ ♫ lyrics from: Transglobal Underground - Eyeway Souljah (from Psychic Karaoke)
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elsig
Knowledgespeaks, wisdom listens



Registered: 09/14/06
Posts: 533
Loc: the beach
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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#6133319 - 10/04/06 05:50 PM (17 years, 3 months ago) |
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Quote:
Ythan said: Oh yeah, if anyone's interested in running an open-source project, I'd like to eventually release this script under the GPL
if i get time i could always look into your script, I'm positive i can contribute with something lol,
anyways, good job
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geokills
∙∙∙∙☼ º¿° ☼∙∙∙∙


Registered: 05/08/01
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Re: Introducing The New Shroomery Content Management System! [Re: CosmicFunGuy] 1
#6133539 - 10/04/06 06:53 PM (17 years, 3 months ago) |
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Quote:
tickettothemoon said: I'm confused about the vendors section, what are all these other sites listed now. Are they shroomery approved vendors? Where can I find a list now of shroomery sponsers... I mean we always tell people to buy from sponsers I can't find them any more without going through all the other businesses that are listed.
In the interests of information proliferation, we have always provided a space on our "front-end" for vendor classifieds. Contributing Shroomery Sponsors can be found on our Sponsors.php page, which can be reached from the link below banner advertisements, stating "PLEASE SUPPORT OUR SPONSORS".
--------------------
-------------------- ┼ ··∙ long live the shroomery ∙·· ┼ ...╬π╥ ╥π╬...
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yob
Stranger

Registered: 06/14/05
Posts: 109
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Re: Introducing The New Shroomery Content Management System! [Re: geokills] 1
#6134603 - 10/04/06 10:42 PM (17 years, 3 months ago) |
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Awesome. I had been anticipating this since I first heard it was planned.
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CosmicFunGuy
ॐconsciousnessॐ



Registered: 06/08/06
Posts: 2,127
Loc: ∞
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Re: Introducing The New Shroomery Content Management System! [Re: yob] 1
#6134682 - 10/04/06 10:54 PM (17 years, 3 months ago) |
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sweet, thanks for explaination... Its all awesome guys!
--------------------
♫ ♪ In the garden of many fields, there is no me or you. There is no right or wrong. There is no up or down. There is no black or white. Everyone is the plow man. Everyone is the seed. Everyone harvests and everyone yields. In the garden of many fields, everyone is one with one love and one love is one with everyone. ♪ ♫ lyrics from: Transglobal Underground - Eyeway Souljah (from Psychic Karaoke)
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crakkattak
Would you testthis pill?


Registered: 02/19/06
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Re: Introducing The New Shroomery Content Management System! [Re: CosmicFunGuy] 1
#6134983 - 10/05/06 12:24 AM (17 years, 3 months ago) |
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Bonjour
--------------------
J-to tha R-O-C Knomsayn!
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elaspeinreason
psychonaut


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Loc: fairfax virginia
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Re: Introducing The New Shroomery Content Management System! [Re: crakkattak] 1
#6137863 - 10/05/06 09:35 PM (17 years, 3 months ago) |
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awesome move changing things up a bit. smoother setup , all systems G-O
thank you for continuing to make shroomery the comprehensive mushroom capital ye rock !
-------------------- Reality is merely an illusion, albeit a very persistent one Diploid said: What's with proclaiming freedom by abridging freedom? That makes no sense.
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Jerrico
Cat


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Posts: 83
Last seen: 16 years, 6 months
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Comments, again [Re: Ythan]
#6157216 - 10/11/06 07:06 AM (17 years, 3 months ago) |
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Is it just me, or can nobody post comments? I tried in both browsers FF and MSIE but when i click the comments tab at the bottom of an article, and then the "Post a Comment" link, nothing happens. I wouldn't post some useless stuff really, so whats up?
-------------------- Curiousity killed the cat, so it can be curious only 8 more times.
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Ythan
ᕕ( ᐛ )ᕗ


Registered: 08/08/97
Posts: 18,774
Loc: NY/MA/VT Borderlands
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Re: Comments, again [Re: Jerrico]
#6161370 - 10/12/06 09:07 AM (17 years, 3 months ago) |
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Thank you for reporting this bug! It was caused by a recent change to the script and should be fixed now.
Regards,
-Y
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fireworks_god
Sexy.Butt.McDanger


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Re: Comments, again [Re: Ythan]
#6168463 - 10/14/06 10:07 AM (17 years, 3 months ago) |
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I think I accidentally fucked up the heading of the Administrative Rules And Guidelines. 
I was just messing around with it and didn't think it would submit any changes unless I hit "Submit Edit", but the header is still fucked up...
I admit that I was trying to add a clause that required everyone to worship me as their Christ. 
--------------------
If I should die this very moment I wouldn't fear For I've never known completeness Like being here Wrapped in the warmth of you Loving every breath of you
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fireworks_god
Sexy.Butt.McDanger


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I tried reverting it, but it didn't fix it, so I just sort of guessed at what the part I accidentally deleted said. 
--------------------
If I should die this very moment I wouldn't fear For I've never known completeness Like being here Wrapped in the warmth of you Loving every breath of you
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figgusfiddus
Arrogant Worm


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Re: Introducing The New Shroomery Content Management System! [Re: elaspeinreason]
#7280396 - 08/10/07 05:06 AM (16 years, 5 months ago) |
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So eh, I hate to say it, but can we start calling it the CMess?
Are there any thoughts for rejuvenating or otherwise changing around the CMS system? I appreciate that it's a good way of saving a lot of information, but it's a terrible way of organizing it, pruning it, and editing it. What we have are 40,000 files with titles like "Why should I use agar?" and "How can I tell if my substrate is at field capacity?" and no concise, useful articles. Even if you click something that should be simple, like the PF tek link, you get "What is the point of each step in the recipe?", "What is a PF cake?", etc. It would make a lot more sense to have one large article on the PF tek (or BRF techniques in general), edited constantly by many people. I am really thinking a wiki, with some dedicated editors, would be a more efficient and useful system, and it would get a lot of people involved in providing the best and most accessible information for the newbies and other curious individuals.
There's a reason the forums are full of people asking the same questions over and over, and I think that has a lot to do with the difficulty of finding reliable information on the CMS. This isn't meant to sound unappreciative, because it seems like a lot of sweat went into this thing, but there seem to be some fundamental organizational flaws.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
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Anno
Experimenter




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Posts: 24,166
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280449 - 08/10/07 05:49 AM (16 years, 5 months ago) |
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> I am really thinking a wiki, with some dedicated editors, would be a more efficient and useful system
But our CMS IS essentialy a wiki, it can be edited by many editors, and all changes are logged. So: Find dedicated editors(this won't be easy, I can tell you) and create a more useful FAQ.
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figgusfiddus
Arrogant Worm


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Posts: 2,126
Loc: Figgus, Fiddia
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7280480 - 08/10/07 06:24 AM (16 years, 5 months ago) |
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Maybe I'm misunderstanding the system, then. But even still, the major problems are organizational. For instance, why is the PF tek organized as a series of endlessly-subdivided Q&A sessions? That doesn't make any sense at all. It should be set up as a single document, edited by multiple individuals until it is "perfected" by consensus. There should be a similar single article for, say, "straw", and "agar" (which would be a big enough subject to have sub-divisions, held together by a single comprehensive article), "grain-to-grain transfer" and so on. I mean yeah, it is basically a wiki right now, but it's also nothing like a wiki except that it's user-edited.
I think finding dedicated editors is difficult because the basic setup is really unconventional (to use the most value-judgment-neutral term I can think of). You have lots of dedicated forum posters, lots of people who want to help, and a few of them even know what they're talking about. I think these energies could be redirected into making something, if that something seems cohesive to begin with, with some good guidelines and some real organization. As it is an editor couldn't, to continue the example, delete all the nonsense under the PF tek folder(s) and organize a single article, right? That's the kind of work this is going to need: administrative work, not just article updates.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
Edited by figgusfiddus (08/10/07 06:32 AM)
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Anno
Experimenter




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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280485 - 08/10/07 06:33 AM (16 years, 5 months ago) |
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>why is the PF tek organized as a series of endlessly-subdivided Q&A sessions? That doesn't make any sense at all.
Feel free to condense it into a maningful number of documents.
> There should be a similar single article for, say, "straw", and "agar" (which >would be a big enough subject to have sub-divisions, held together by a single >comprehensive article), "grain-to-grain transfer" and so on.
Yes, I agree, please, just do it.
>As it is an editor couldn't, to continue the example, delete all the nonsense >under the PF tek folder(s) and organize a single article, right?
Wrong. You can create new documents, copy and paste the relevant info from the exisiting old documents, and then move the old documents to the Trash.
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7280516 - 08/10/07 06:58 AM (16 years, 5 months ago) |
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Okay, awesome. For a child of the information age, I suck at learning new systems. I offer my apologies for my impatience, in all seriousness. Given that info, I think the system rocks, and am excited to maybe get it active and relevant. To think, I can start having yet another reason to be annoyed with people who post the same three basic cultivation questions in constant rotation. 
Thanks for the clarification.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
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implee
Cyber Hippie


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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280538 - 08/10/07 07:13 AM (16 years, 5 months ago) |
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Oh man i didnt realise it was like a Wiki, i guess ill fix things if i see problems now also
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: implee]
#7280788 - 08/10/07 09:40 AM (16 years, 5 months ago) |
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1) Has anyone noticed spaces sometimes disappearing when pasting into the content editor? Spaces as in space bar spaces, not line breaks.
2) The title/subtitle editor (doubleclick) only seems to work sporadically.
Really interesting setup you've got, guys.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280856 - 08/10/07 10:11 AM (16 years, 5 months ago) |
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WTF are you talking about?
This is where to find the PF tek, and it makes sense to me: http://www.shroomery.org/16/Basic-Cultivation-Guides
And the CMS is easy to use, i've never had issues with it. It's just tough to find people that want to go through everything and fix shit.
On that note, Anno - I'm going to get started deleting the unorganized, pointless trip reports. I plan on deleting the ones that appear to have been written by 7 year olds. Any issues with that?
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
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Re: Introducing The New Shroomery Content Management System! [Re: GoodbyeOrb]
#7281423 - 08/10/07 12:51 PM (16 years, 5 months ago) |
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Well, in general no, but perhaps try to only delete those REALLY pointless, short, real bad ones.
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7281542 - 08/10/07 01:49 PM (16 years, 5 months ago) |
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yeah that's what i'm after. ty
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figgusfiddus
Arrogant Worm


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Posts: 2,126
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Re: Introducing The New Shroomery Content Management System! [Re: GoodbyeOrb]
#7283360 - 08/10/07 11:51 PM (16 years, 5 months ago) |
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Quote:
GoodbyeOrb said: WTF are you talking about?
This is where to find the PF tek, and it makes sense to me: http://www.shroomery.org/16/Basic-Cultivation-Guides
And the CMS is easy to use, i've never had issues with it. It's just tough to find people that want to go through everything and fix shit.
On that note, Anno - I'm going to get started deleting the unorganized, pointless trip reports. I plan on deleting the ones that appear to have been written by 7 year olds. Any issues with that?
Yeah, I got confused about the PF-tek, again an organizational fubar in my mind. I was looking at some kind of separate PF tek FAQ section, which was split up into an individual article for every one-sentence Q and A. I know there's an external link to the PF tek in various incarnations, that's not what I was confused about. This is what had me scratching my head.
Killing the trip reports? I think that's a great idea, man, though I'm sure people want to keep most of the well-developed ones just for courtesy's sake. I think there is enough "So man, and then the ceiling was all breathing, and my blanket was all crazy" crap on the internet to last most prospective users a lifetime. There are (or were) a couple of them spread around the CMS that aren't even in the right directory, too.
On another topic, what's the basic idea behind the rules (or at least the possible faux pas) of editing "standard" teks, like PF? I'm not talking about adding so much as removing or otherwise marking outdated material like drip shields, so that newbies don't sit down and imagine they absolutely have to set up a drip-shield terrarium. I think some kind of caveat should be added to the incubator designs, too; that's been a pet peeve of mine ever since I started the hobby, since it caused me to make unnecessary investments while making my jars take a hell of a lot longer to colonize.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
Edited by figgusfiddus (08/10/07 11:53 PM)
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Anno
Experimenter




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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7286320 - 08/12/07 01:36 AM (16 years, 5 months ago) |
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>what's the basic idea behind the rules (or at least the possible faux pas) of editing "standard" teks, like PF?
I think the PF tek is no open for editing, as it is a "historical document" if you want.
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7286505 - 08/12/07 03:35 AM (16 years, 5 months ago) |
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K. That's what I figured, and it's probably smart, though if it hasn't already been done, I think we should do a "Shroomery Pf-Tek", or similar; some kind of collective project that would serve as a revamp of the old tek that we can point newbies to (since we do throw the word "PF tek" around all the time without actually meaning the PF tek to the letter; no incubators, no drip shields, no endless chains of 2-liter soda bottles connected with aquarium tubing--even the recommmended BRF:verm:water ratio is now more often 1:2:1, as opposed to the PF formula). Fixing up what may be the most commonly-used tek in the game (at least for the uninitiated) is probably the biggest service we could provide to the average user.
People are always really concerned with having "their" tek, a namesake, but it would be a better expenditure of time to coordinate all people interested in making basic instructional guides for those just getting started with whatever substrate--BRF, straw, poo--that give all the basic principles at work, describe a few of the variants in short, and then maybe link to some of the most popular "personal" teks. That's the main kind of project that gets me excited about the CMS.
Replacing the PF tek with a more effective approach to basic cake method and fruiting, with all due respect to Fanaticus, should be a big priority, and I'd love to hear from anyone who wants to get in on it. There's no room in a hobby that is essentially scientific for revering something just because it's old. We've come a long way in just a couple of years, something that's plainly evident when you look back on old forum posts. The hobby has changed, and Shroomery's done a lot to improve upon it. PF is mostly information from (if I'm not mistaken) 1995 or so--the newsgroup days--with a few minor updates more recently.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
Edited by figgusfiddus (08/12/07 03:45 AM)
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7290280 - 08/13/07 07:32 AM (16 years, 5 months ago) |
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Quote:
figgusfiddus said: Killing the trip reports? I think that's a great idea, man, though I'm sure people want to keep most of the well-developed ones just for courtesy's sake. I think there is enough "So man, and then the ceiling was all breathing, and my blanket was all crazy" crap on the internet to last most prospective users a lifetime. There are (or were) a couple of them spread around the CMS that aren't even in the right directory, too.
:noshit: Anywho, now that i got my sarcasm in, people wouldn't want to keep them for "courtesy's sake" as you put it, but rather educational value. Some of them are good, the ones I am deleting are not. You'd be surprised how many read something like:
"Og MY gdo i'm so trijing"
and that'd be the whole post. Those are gone.
and then there was one that was from some angry mom bitching about how sick we are because her daughter tripped and had to go to the hospital.
Look in the trash if you want to see what's been cut.
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
Loc: my room
Last seen: 20 days, 2 hours
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Re: Introducing The New Shroomery Content Management System! [Re: GoodbyeOrb]
#7290641 - 08/13/07 10:44 AM (16 years, 5 months ago) |
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Thanks, I took the look at the dumped reports and you did a great job, thank you!
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7290819 - 08/13/07 12:15 PM (16 years, 5 months ago) |
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np, not done yet though. still have "level 1" 1-500, and all of levels 2, 3 & 4.
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
Loc: my room
Last seen: 20 days, 2 hours
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7446889 - 09/24/07 08:28 AM (16 years, 4 months ago) |
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Quote:
There should be a similar single article for, say, "straw", and "agar" (which would be a big enough subject to have sub-divisions, held together by a single comprehensive article), "grain-to-grain transfer" and so on.
So, any progress on your project?
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fireworks_god
Sexy.Butt.McDanger



Registered: 03/12/02
Posts: 24,855
Loc: Pandurn
Last seen: 1 year, 12 days
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7447202 - 09/24/07 10:28 AM (16 years, 4 months ago) |
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--------------------
If I should die this very moment I wouldn't fear For I've never known completeness Like being here Wrapped in the warmth of you Loving every breath of you
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: fireworks_god]
#7506546 - 10/10/07 06:31 PM (16 years, 3 months ago) |
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Computer died. No internet access for a few months, ending soon. Didn't abandon it, though I understand why one would guess that I did.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
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Base Icks



Registered: 03/19/10
Posts: 6,191
Loc: Shroomshire
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Re: Introducing The New Shroomery Content Management System! [Re: Ythan]
#13781332 - 01/13/11 04:14 PM (13 years, 17 days ago) |
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Hey Ythan, were having some problems with this system.
I personally still cant add anymore links.
I've got a few guys working on the project that the edit tab is just not there?
Its challenging enough to organise the revamp, let alone having people that can only do certain things 
So far Leopardman, and virus1824 are the ones with out edit tabs so far.
PS, my journal blinky thing keeps blinking even though I have no new posts in it 
Thank you!!
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Ythan
ᕕ( ᐛ )ᕗ



Registered: 08/08/97
Posts: 18,774
Loc: NY/MA/VT Borderlands
Last seen: 2 minutes, 59 seconds
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Re: Introducing The New Shroomery Content Management System! [Re: Base Icks]
#13782889 - 01/13/11 08:40 PM (13 years, 17 days ago) |
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Log in to view attachment
Only staff and supporters had permission to edit the cultivation section. I forgot about that. I locked it down a while ago due to vandalism, but now that people are working on it I'll set it back. Sorry about that. 
I'm still stumped about your problem editing links. Could you please take a look at the attached video and let me know if you're doing anything differently?
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virus1824
Mr Mushroom



Registered: 09/25/05
Posts: 1,751
Loc: Europe
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Re: Introducing The New Shroomery Content Management System! [Re: Base Icks]
#13784418 - 01/14/11 02:29 AM (13 years, 17 days ago) |
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Yes! Everything works now!! Thank you Bringer of Forums!
-------------------- A weekend wasted is never a wasted weekend
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LeopardMan
Constantly changing



Registered: 09/21/09
Posts: 5,463
Loc: A tree house
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Re: Introducing The New Shroomery Content Management System! [Re: virus1824]
#13784585 - 01/14/11 03:48 AM (13 years, 17 days ago) |
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Thanks Ythan
--------------------
You have to die a few times before you can really live. -Charles Bukowski-
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Base Icks



Registered: 03/19/10
Posts: 6,191
Loc: Shroomshire
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Re: Introducing The New Shroomery Content Management System! [Re: LeopardMan]
#13784729 - 01/14/11 05:48 AM (13 years, 17 days ago) |
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Thanks Ythan. I figured it out now. I was filling in the title sections as well.. Thats why it wasn't working.
Thanks again!
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Base Icks



Registered: 03/19/10
Posts: 6,191
Loc: Shroomshire
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Re: Introducing The New Shroomery Content Management System! [Re: Base Icks]
#13818868 - 01/20/11 05:48 AM (13 years, 11 days ago) |
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Hey man wondering if we can take you up on the offer of making and editors list? I figure its best that we do it because whats the point of going through it if noobs/tards/trolls can rampage in it while were working on it and when were done.
If you would like to make it happen heres a rough list of who to put on it. I'm sure there ill be more later.
Base Icks Andymc Leopardman evilmushroom666 Hamloaf ProfessorPinHead Fungusfreak
I think after this it should be good for a while.
Maybe a yearly update for new teks and editing would be a good.
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Ythan
ᕕ( ᐛ )ᕗ



Registered: 08/08/97
Posts: 18,774
Loc: NY/MA/VT Borderlands
Last seen: 2 minutes, 59 seconds
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Re: Introducing The New Shroomery Content Management System! [Re: Base Icks]
#13829237 - 01/21/11 11:32 PM (13 years, 9 days ago) |
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Okay, it should be all set up. Most of the site in closed to new submissions, except for a few sections like Trip Reports and Links. CMS editors and site staff can edit anything; everyone else can only edit their own documents. Also, existing editors can go to a person's profile and click the 'Make CMS editor' link at the bottom to add someone to the group. Please let me know if you notice any problems or have any other requests.
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dreamsign
Stranger


Registered: 06/20/17
Posts: 5
Last seen: 6 years, 4 months
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Re: Can someone tell me where to ask a question about a grow kit I am using? [Re: Ythan]
#24429594 - 06/23/17 03:53 PM (6 years, 7 months ago) |
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I bought a Midwest Grow Kit. This is my first time doing this. I purchased the Simple Grow Kit with 6 jars that I inoculated. The Grow Chamber or Fruiting chamber does not have holes in it. Should I put them in? Does anyone have experience with this company or its simple grow kit? If so please let me know why there are no holes in the tub and if I am to put them in? Thanks
-------------------- No rest for the wicked and the righteous don't need it.
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1234go
Ban Lotto Champion


Registered: 07/08/09
Posts: 53,821
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Re: Can someone tell me where to ask a question about a grow kit I am using? [Re: dreamsign] 2
#24430980 - 06/24/17 07:04 AM (6 years, 7 months ago) |
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mKar
Stranger

Registered: 04/21/20
Posts: 1
Last seen: 3 years, 3 months
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New to these parts need some experts eyes on this one [Re: Ythan]
#26618755 - 04/21/20 09:08 PM (3 years, 9 months ago) |
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Log in to view attachment
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Norgefreek
Captain


Registered: 06/06/21
Posts: 5
Last seen: 8 months, 28 days
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Re: Introducing The New Shroomery Content Management System! [Re: Seuss]
#27433983 - 08/19/21 05:24 AM (2 years, 5 months ago) |
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Can someone tell us where to find a comprehensive lab and grow room equipment list?
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Billyboy2
Stranger

Registered: 03/23/22
Posts: 2
Last seen: 1 year, 10 months
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Re: Introducing The New Shroomery Content Management System! [Re: Ythan] 1
#27706392 - 03/24/22 12:54 AM (1 year, 10 months ago) |
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Hey how do you put up posts?
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Dinos1984
Stranger

Registered: 04/10/22
Posts: 2
Last seen: 1 year, 9 months
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Re: Introducing The New Shroomery Content Management System! [Re: Ythan]
#27728313 - 04/10/22 03:40 AM (1 year, 9 months ago) |
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Cool
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