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Jerrico
Cat


Registered: 09/25/06
Posts: 83
Last seen: 16 years, 6 months
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Comments, again [Re: Ythan]
#6157216 - 10/11/06 07:06 AM (17 years, 3 months ago) |
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Is it just me, or can nobody post comments? I tried in both browsers FF and MSIE but when i click the comments tab at the bottom of an article, and then the "Post a Comment" link, nothing happens. I wouldn't post some useless stuff really, so whats up?
-------------------- Curiousity killed the cat, so it can be curious only 8 more times.
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Ythan
ᕕ( ᐛ )ᕗ


Registered: 08/08/97
Posts: 18,774
Loc: NY/MA/VT Borderlands
Last seen: 2 minutes, 55 seconds
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Re: Comments, again [Re: Jerrico]
#6161370 - 10/12/06 09:07 AM (17 years, 3 months ago) |
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Thank you for reporting this bug! It was caused by a recent change to the script and should be fixed now.
Regards,
-Y
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fireworks_god
Sexy.Butt.McDanger


Registered: 03/12/02
Posts: 24,855
Loc: Pandurn
Last seen: 1 year, 12 days
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Re: Comments, again [Re: Ythan]
#6168463 - 10/14/06 10:07 AM (17 years, 3 months ago) |
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I think I accidentally fucked up the heading of the Administrative Rules And Guidelines. 
I was just messing around with it and didn't think it would submit any changes unless I hit "Submit Edit", but the header is still fucked up...
I admit that I was trying to add a clause that required everyone to worship me as their Christ. 
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If I should die this very moment I wouldn't fear For I've never known completeness Like being here Wrapped in the warmth of you Loving every breath of you
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fireworks_god
Sexy.Butt.McDanger


Registered: 03/12/02
Posts: 24,855
Loc: Pandurn
Last seen: 1 year, 12 days
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I tried reverting it, but it didn't fix it, so I just sort of guessed at what the part I accidentally deleted said. 
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If I should die this very moment I wouldn't fear For I've never known completeness Like being here Wrapped in the warmth of you Loving every breath of you
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: elaspeinreason]
#7280396 - 08/10/07 05:06 AM (16 years, 5 months ago) |
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So eh, I hate to say it, but can we start calling it the CMess?
Are there any thoughts for rejuvenating or otherwise changing around the CMS system? I appreciate that it's a good way of saving a lot of information, but it's a terrible way of organizing it, pruning it, and editing it. What we have are 40,000 files with titles like "Why should I use agar?" and "How can I tell if my substrate is at field capacity?" and no concise, useful articles. Even if you click something that should be simple, like the PF tek link, you get "What is the point of each step in the recipe?", "What is a PF cake?", etc. It would make a lot more sense to have one large article on the PF tek (or BRF techniques in general), edited constantly by many people. I am really thinking a wiki, with some dedicated editors, would be a more efficient and useful system, and it would get a lot of people involved in providing the best and most accessible information for the newbies and other curious individuals.
There's a reason the forums are full of people asking the same questions over and over, and I think that has a lot to do with the difficulty of finding reliable information on the CMS. This isn't meant to sound unappreciative, because it seems like a lot of sweat went into this thing, but there seem to be some fundamental organizational flaws.
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
Loc: my room
Last seen: 20 days, 2 hours
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280449 - 08/10/07 05:49 AM (16 years, 5 months ago) |
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> I am really thinking a wiki, with some dedicated editors, would be a more efficient and useful system
But our CMS IS essentialy a wiki, it can be edited by many editors, and all changes are logged. So: Find dedicated editors(this won't be easy, I can tell you) and create a more useful FAQ.
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7280480 - 08/10/07 06:24 AM (16 years, 5 months ago) |
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Maybe I'm misunderstanding the system, then. But even still, the major problems are organizational. For instance, why is the PF tek organized as a series of endlessly-subdivided Q&A sessions? That doesn't make any sense at all. It should be set up as a single document, edited by multiple individuals until it is "perfected" by consensus. There should be a similar single article for, say, "straw", and "agar" (which would be a big enough subject to have sub-divisions, held together by a single comprehensive article), "grain-to-grain transfer" and so on. I mean yeah, it is basically a wiki right now, but it's also nothing like a wiki except that it's user-edited.
I think finding dedicated editors is difficult because the basic setup is really unconventional (to use the most value-judgment-neutral term I can think of). You have lots of dedicated forum posters, lots of people who want to help, and a few of them even know what they're talking about. I think these energies could be redirected into making something, if that something seems cohesive to begin with, with some good guidelines and some real organization. As it is an editor couldn't, to continue the example, delete all the nonsense under the PF tek folder(s) and organize a single article, right? That's the kind of work this is going to need: administrative work, not just article updates.
-------------------- FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS FGSFDSFGSFDSFGSFDSFGSFDSFGSFDS
Edited by figgusfiddus (08/10/07 06:32 AM)
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
Loc: my room
Last seen: 20 days, 2 hours
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280485 - 08/10/07 06:33 AM (16 years, 5 months ago) |
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>why is the PF tek organized as a series of endlessly-subdivided Q&A sessions? That doesn't make any sense at all.
Feel free to condense it into a maningful number of documents.
> There should be a similar single article for, say, "straw", and "agar" (which >would be a big enough subject to have sub-divisions, held together by a single >comprehensive article), "grain-to-grain transfer" and so on.
Yes, I agree, please, just do it.
>As it is an editor couldn't, to continue the example, delete all the nonsense >under the PF tek folder(s) and organize a single article, right?
Wrong. You can create new documents, copy and paste the relevant info from the exisiting old documents, and then move the old documents to the Trash.
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7280516 - 08/10/07 06:58 AM (16 years, 5 months ago) |
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Okay, awesome. For a child of the information age, I suck at learning new systems. I offer my apologies for my impatience, in all seriousness. Given that info, I think the system rocks, and am excited to maybe get it active and relevant. To think, I can start having yet another reason to be annoyed with people who post the same three basic cultivation questions in constant rotation. 
Thanks for the clarification.
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implee
Cyber Hippie


Registered: 07/27/06
Posts: 5,833
Loc: Houston, Texas.
Last seen: 5 months, 18 days
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280538 - 08/10/07 07:13 AM (16 years, 5 months ago) |
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Oh man i didnt realise it was like a Wiki, i guess ill fix things if i see problems now also
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: implee]
#7280788 - 08/10/07 09:40 AM (16 years, 5 months ago) |
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1) Has anyone noticed spaces sometimes disappearing when pasting into the content editor? Spaces as in space bar spaces, not line breaks.
2) The title/subtitle editor (doubleclick) only seems to work sporadically.
Really interesting setup you've got, guys.
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7280856 - 08/10/07 10:11 AM (16 years, 5 months ago) |
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WTF are you talking about?
This is where to find the PF tek, and it makes sense to me: http://www.shroomery.org/16/Basic-Cultivation-Guides
And the CMS is easy to use, i've never had issues with it. It's just tough to find people that want to go through everything and fix shit.
On that note, Anno - I'm going to get started deleting the unorganized, pointless trip reports. I plan on deleting the ones that appear to have been written by 7 year olds. Any issues with that?
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
Loc: my room
Last seen: 20 days, 2 hours
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Re: Introducing The New Shroomery Content Management System! [Re: GoodbyeOrb]
#7281423 - 08/10/07 12:51 PM (16 years, 5 months ago) |
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Well, in general no, but perhaps try to only delete those REALLY pointless, short, real bad ones.
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7281542 - 08/10/07 01:49 PM (16 years, 5 months ago) |
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yeah that's what i'm after. ty
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: GoodbyeOrb]
#7283360 - 08/10/07 11:51 PM (16 years, 5 months ago) |
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Quote:
GoodbyeOrb said: WTF are you talking about?
This is where to find the PF tek, and it makes sense to me: http://www.shroomery.org/16/Basic-Cultivation-Guides
And the CMS is easy to use, i've never had issues with it. It's just tough to find people that want to go through everything and fix shit.
On that note, Anno - I'm going to get started deleting the unorganized, pointless trip reports. I plan on deleting the ones that appear to have been written by 7 year olds. Any issues with that?
Yeah, I got confused about the PF-tek, again an organizational fubar in my mind. I was looking at some kind of separate PF tek FAQ section, which was split up into an individual article for every one-sentence Q and A. I know there's an external link to the PF tek in various incarnations, that's not what I was confused about. This is what had me scratching my head.
Killing the trip reports? I think that's a great idea, man, though I'm sure people want to keep most of the well-developed ones just for courtesy's sake. I think there is enough "So man, and then the ceiling was all breathing, and my blanket was all crazy" crap on the internet to last most prospective users a lifetime. There are (or were) a couple of them spread around the CMS that aren't even in the right directory, too.
On another topic, what's the basic idea behind the rules (or at least the possible faux pas) of editing "standard" teks, like PF? I'm not talking about adding so much as removing or otherwise marking outdated material like drip shields, so that newbies don't sit down and imagine they absolutely have to set up a drip-shield terrarium. I think some kind of caveat should be added to the incubator designs, too; that's been a pet peeve of mine ever since I started the hobby, since it caused me to make unnecessary investments while making my jars take a hell of a lot longer to colonize.
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Edited by figgusfiddus (08/10/07 11:53 PM)
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
Loc: my room
Last seen: 20 days, 2 hours
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7286320 - 08/12/07 01:36 AM (16 years, 5 months ago) |
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>what's the basic idea behind the rules (or at least the possible faux pas) of editing "standard" teks, like PF?
I think the PF tek is no open for editing, as it is a "historical document" if you want.
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figgusfiddus
Arrogant Worm


Registered: 02/02/07
Posts: 2,126
Loc: Figgus, Fiddia
Last seen: 15 years, 4 months
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7286505 - 08/12/07 03:35 AM (16 years, 5 months ago) |
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K. That's what I figured, and it's probably smart, though if it hasn't already been done, I think we should do a "Shroomery Pf-Tek", or similar; some kind of collective project that would serve as a revamp of the old tek that we can point newbies to (since we do throw the word "PF tek" around all the time without actually meaning the PF tek to the letter; no incubators, no drip shields, no endless chains of 2-liter soda bottles connected with aquarium tubing--even the recommmended BRF:verm:water ratio is now more often 1:2:1, as opposed to the PF formula). Fixing up what may be the most commonly-used tek in the game (at least for the uninitiated) is probably the biggest service we could provide to the average user.
People are always really concerned with having "their" tek, a namesake, but it would be a better expenditure of time to coordinate all people interested in making basic instructional guides for those just getting started with whatever substrate--BRF, straw, poo--that give all the basic principles at work, describe a few of the variants in short, and then maybe link to some of the most popular "personal" teks. That's the main kind of project that gets me excited about the CMS.
Replacing the PF tek with a more effective approach to basic cake method and fruiting, with all due respect to Fanaticus, should be a big priority, and I'd love to hear from anyone who wants to get in on it. There's no room in a hobby that is essentially scientific for revering something just because it's old. We've come a long way in just a couple of years, something that's plainly evident when you look back on old forum posts. The hobby has changed, and Shroomery's done a lot to improve upon it. PF is mostly information from (if I'm not mistaken) 1995 or so--the newsgroup days--with a few minor updates more recently.
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Edited by figgusfiddus (08/12/07 03:45 AM)
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: figgusfiddus]
#7290280 - 08/13/07 07:32 AM (16 years, 5 months ago) |
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Quote:
figgusfiddus said: Killing the trip reports? I think that's a great idea, man, though I'm sure people want to keep most of the well-developed ones just for courtesy's sake. I think there is enough "So man, and then the ceiling was all breathing, and my blanket was all crazy" crap on the internet to last most prospective users a lifetime. There are (or were) a couple of them spread around the CMS that aren't even in the right directory, too.
:noshit: Anywho, now that i got my sarcasm in, people wouldn't want to keep them for "courtesy's sake" as you put it, but rather educational value. Some of them are good, the ones I am deleting are not. You'd be surprised how many read something like:
"Og MY gdo i'm so trijing"
and that'd be the whole post. Those are gone.
and then there was one that was from some angry mom bitching about how sick we are because her daughter tripped and had to go to the hospital.
Look in the trash if you want to see what's been cut.
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Anno
Experimenter




Registered: 06/17/99
Posts: 24,166
Loc: my room
Last seen: 20 days, 2 hours
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Re: Introducing The New Shroomery Content Management System! [Re: GoodbyeOrb]
#7290641 - 08/13/07 10:44 AM (16 years, 5 months ago) |
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Thanks, I took the look at the dumped reports and you did a great job, thank you!
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GoodbyeOrb
Self-SacrificingPotency Tester



Registered: 04/09/07
Posts: 5,179
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Re: Introducing The New Shroomery Content Management System! [Re: Anno]
#7290819 - 08/13/07 12:15 PM (16 years, 5 months ago) |
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np, not done yet though. still have "level 1" 1-500, and all of levels 2, 3 & 4.
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