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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika]
    #25823788 - 02/19/19 09:37 PM (4 years, 11 months ago)

"Space victory has been changed so that after launching the last piece there is a 50ish(reducible) turn period before victory actually kicks in"



That is good to know.  Got tired of games ending early because of it.  Started turning it off.  But on to the game.


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InvisibleTantrika
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Re: Civilization VI [Re: Barnaby]
    #25903763 - 03/29/19 11:11 AM (4 years, 9 months ago)

April update is coming to the game



makes climate it change hit harder later in the game, changes some of the storms around, changes civilization bonuses and buffs some + wonders and stuff

Canada may -finally- replace my preference for Russia in playing Tundra tiles, since now both civs get production, but Russia gets more Faith and Canada gets more Food


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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika]
    #25910552 - 04/01/19 09:37 PM (4 years, 9 months ago)

Thank God for the change in climate shift and the numbers.  Really fucks up when settling a place and when building a wonder and it gets washed out.  If one thing Peter doesn't need is more faith.  He beat me once when I put a hell of a lot of time in it converting all my cities.

Beware people.  Religion in this game and keeping it, is a good thing.

Glad to hear of the updates though.  Been detoxing a bit.


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InvisibleTantrika
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Re: Civilization VI [Re: Barnaby]
    #25911407 - 04/02/19 11:17 AM (4 years, 9 months ago)

Just for clarification, Russia has not been modified to add more Faith than currently
just that the Russian bonus provides 1 Production and 1 Faith to all Tundra hexes
this is still arguably better than updated Canada for me -- the video said Canada now gets 1 production on all Tundra tiles, but the correct change was simply that they get an additional 1 production bonus to all strategic resources in Tundra or Snow

one of my preferences for playing as Russia is they get a unique Religious district
not only is it cheaper to build, making it easier to get one of the first religions in the game
but it also provides bonus points for earning great writers and artists before having to build Theatre squares to get them

religions do have really powerful bonuses even for not religious games tho
production bonus for each follower and the Protestant Meeting House in every religious district can provide crazy bonuses

my dislike about Peter is that his leader bonus is entirely dependent upon trading with other civs, and specifically other civs that are more advanced than you
it is a big help at Deity level where AI civs spend much of the game more scientifically and culturally advanced
but my preference is to play the majority of games down around Prince or King like a noob so the AI doesn't get cheat bonuses
and at that level, Catherine the Great as a modded Russian leader provides a better leader bonus


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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika]
    #25911725 - 04/02/19 02:19 PM (4 years, 9 months ago)

Good to know.  Seems like you have put a lot of time into Russian meddeling, stupid joke I know.  King level is fine by me and it is not "cheats".  The programmers just know what one is doing and makes it harder of course.

Canada actually won a game I was playing, Science of course.  Get so tired of that.  With the other civs the Moon and now it is supposed to space it out to have Mars and all that other shit and to boost your rockets there.  It is like the only way to win and send spies to ruin spaceports. 

Really, would all civilization give up to one that started a colony on Mars or in past Civs, the Moon? Blah.


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InvisibleTantrika
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Re: Civilization VI [Re: Barnaby]
    #25911758 - 04/02/19 02:43 PM (4 years, 9 months ago)

Technically, King is the first difficulty level where the game starts to "cheat"
because they never got good at programming the AI to work with all the nuanced bonuses in the game
the difficulty levels instead pertain to modifiers that make the AI better than the player at everything they do


King is not so bad, due to other civs only starting with one Settler still
the bonus from being able to get extra cities up and producing really serves to slingshot them ahead at higher levels tho

that is where my wish to be able to play a civ game with a bunch of thinking humans comes in, but to somehow do it at the timescale of an ai game

at least you can go back to turning Science off if it has not been stretched far enough yet :tongue:
but really it is supposed to represent that your civilization just up and moves off of earth into deep space
so the "winner" is the first one off the planet everyone has destroyed

similarly, religious victory does not make a lot of sense
converting someone else to your religion, even if they are in the process of sieging down and taking your capital, would not just suddenly end the war
it just "represents" that even if your civilization dies, the legacy of the religion you started goes on forever
it is kind of like the cultural victory, where it is basically just becoming too important for history to be able to forget

all pretty arbitrary compared to the clear conditions of Domination, or even Diplomatic
tho gaining Diplomatic Victory Points still frequently comes down to a human vs ai affair of stacking personal votes
rather than diplomatically convincing everyone else to elect you world leader

but, honestly, do not play many pure domination games anymore
like to do thangs that make use of Teddy's bonuses, despite only playing as him a few times :tongue:
use his bonus to combat on home continent to take over a land mass to myself through early wars, then use the massive empire to out tech/out culture/out religion everyone else
sticking to Democracy or Digital Democracy also means building up a ton of Diplomatic points from the Founding Fathers bonus

typically my best/most overwhelming victories stem from me having 3-4 civs worth of land for my empire

but, really, my enjoyment of the game is just having enough sprawling expanse to make the landscape look all pretty with wonders and districts :lol:

the Total War series (with ancient China as the next game focus coming out next month) is basically all about playing for domination in its 4x mechanics
so like to try different things with civ


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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika]
    #25912588 - 04/03/19 12:22 AM (4 years, 9 months ago)

Well you have studied it a lot more than I have, with respect.  Have found with the Diplomatic victory everytime on King level when one hits 8 then everyone turns against one and votes against one to lose a diplomatic point, no matter how much one has saved up and used.

I always play huge like I think I mentioned.  Domination victories, no.  Would play the largest one but have realized through the years that is one thing Civ doesn't change, no matter how fast one's computer is.  The lag gets so annoying.

Anyway, thanks for the info.


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InvisibleTantrika
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Re: Civilization VI [Re: Tantrika]
    #25915114 - 04/04/19 08:27 AM (4 years, 9 months ago)

last civ standing AI-only match to take over an Earth map



:lol:


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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika]
    #25915859 - 04/04/19 04:43 PM (4 years, 9 months ago)

Wow, guessing he dropped out of college.  I don't even want to think about shit like doing that.  It is way to much and sucks the fun out of it and life in general.  "I haven't posted in awhile", no shit. 

There are actual civilizations and cultures in the real world.  Go out and visit some.  Meaning that guy, not you.






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InvisibleTantrika
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Re: Civilization VI [Re: Tantrika]
    #26179678 - 09/10/19 01:04 PM (4 years, 4 months ago)

Civ 6 got a free battle royale mode added today

really not sure how to respond to that :lol:



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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika]
    #26187249 - 09/14/19 01:28 AM (4 years, 4 months ago)

Yeah, saw the update.  Blah.  Not playing America all the time anymore.  Pissed me off that even with the updates they made coastal cities shit.  Maybe now?  With this September update?  Is it worth 20 dollars to have shitty countries added on?

Nope.  If Austrialia and Indonesia ever become a world power great.  Hard enough playing Canada.  It felt idiotic to me.


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InvisibleTantrika
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Re: Civilization VI [Re: Barnaby] * 1
    #26189165 - 09/15/19 04:34 AM (4 years, 4 months ago)

Can agree coastal cities still feel gimped even after updates to the emission rates
it feels like tiles start getting washed away a good 50+ turns before they "should" be
and the late game is almost always me rushing to Computer tech and putting flood barriers up around everything

yet they are still crazy important (or at least having harbors on a slightly more inland city) due to the powerful benefits of intercontinental trade

can respect that there are places in the real world (like Singapore) where flood barriers are keeping parts of the city dry where they are below the water line now
but the gameplay adaption of that makes it feel like every major nation in the world should be diverting all their attention into putting a wall along the coast

Australia and Indonesia are kind of ridiculously overpowered due to being DLC civs -- Firaxis has a tendency to do that
Australia benefits from both coastal cities and being able to work desert tiles with their unique improvement
Indonesia synergizes really well with my playstyle of Religion early then swap to different focus by medieval era -- Gitarja as a leader allows me to generate extra faith and spend that faith on military later in the game without having to do the culture techs and policies for it

my most recent playthrough was a culture-focus as Eleanor for France
made best friends with the Inca and Mapuche early on; then basically just absorbed them through culture rather than war by the end game
not as fulfilling as Civ 4 cultural absorption tho -- Eleanor's loyalty bonuses from Great Works is powerful, but it is not satisfying the way just building up a cultural powerhouse that absorbs everything around it used to be QQ

my next planned playthrough is Aztecs on a military campaign -- have taken to doing some achievement chasing right now
and Aztecs have one specifically for attacking an enemy while already controlling every luxury resource on the map

also, as an aside, the Scenario that came with the Australia DLC is actually kind of a fun change from the standard game
find colonizing Australia and taking land from the Aboriginals to be more interesting than their prospect of a battle royale mode :lol:



in a similar way, it is kind of nice that the set up game options allow going back to earlier rulesets and playing without climate change
but part of me is itching to pick up the Steam version of Civ 4 next time it goes on a ridiculous sale and get back into playing that :rofl:


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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika]
    #26189799 - 09/15/19 01:09 PM (4 years, 4 months ago)

Thanks for the post.  Learned a bit from it.  Glad you took pleasure in taking over the Aboriginals which seems like a interesting scenario.  Would like to play them instead you racist bastard!

With America it would be great if they had Native Americans before Europe settled here.  I know they have Poundmaker and the computer A.I. beat me once with him.  Maybe they could have if it wasn't for the diseases that plagued them in real life.  Plus the tribes, God I went to a U whose mascot is the Utes, got together to fight against all the shitty things the U.S. did to them. 

With the Aussies, criminals sent there from England of course, it is similar in many ways.  Life and history is amusing to me. 

Playing on King level it floods fast, really fast.  So yeah build flood barriers like they are doing in New York and such and there will be no small island countries.  After the last hurricane and that devastation, and seeing a documentary about all these island communities from rising sea levels showing how much of their island is gone to the sea.  This is where this guys house was.  Well yeah, it's called science.  Short tangent.

Going back to earlier games feels like listening to older music to me.  Good memories but that time is gone.  Everything used to seem so simple in life.  Blah, whatever.  As humanity we all go through it together.  And it isn't like that is a good/bad/grey thing, it's life. 

Turn a Civ thread into something else but I love history and why I love the Civ games.  Has been a nice distraction and entertainment throughout most of my life.  First game I played was pong on the light brown console against my brother and that was amazing to me.  Lol.

Will be interesting in 2 to 3 years what the next Civ will be.


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InvisibleDrboomer
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Re: Civilization VI [Re: Enjoywho]
    #26233744 - 10/06/19 02:50 PM (4 years, 3 months ago)

Quote:

Enjoywho said:
3 was the best. Can't even count how much time I've wasted on that game. I still download a copy on my computers and play it when I bored.



I agree 3 was by far the best


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OfflineXUL
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Re: Civilization VI [Re: Drboomer]
    #26234542 - 10/07/19 01:29 AM (4 years, 3 months ago)

V!!

Because of Congress

Why do you say 3m


--------------------
TRUMP 2020


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InvisibleTantrika
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Re: Civilization VI [Re: Tantrika]
    #26670295 - 05/14/20 09:45 AM (3 years, 8 months ago)

So starting next week, and continuing on every 2 months for the next year
they are planning to add 8 more civs, some new game modes, new tile improvements to make etc.



Quote:

New Frontier Pass
Overview

Continue your quest to build your greatest empire with the Civilization VI - New Frontier Pass, featuring eight new civilizations and nine new leaders, and a variety of new gameplay content, including six new game modes. Delivering six DLC packs on a bimonthly basis from May 2020 to March 2021, the New Frontier Pass includes:
Pack 1: Maya & Gran Colombia Pack

Available May 2020

Adds two new civilizations and leaders, one new game mode*, new City-States, Resources, and Natural Wonders.
Pack 2: Ethiopia Pack

Available July 2020

Adds one new civilization and leader, one new game mode**, one new District and two new Buildings.
Pack 3

Available September 2020

Adds two new civilizations and leaders, one new game mode**, new World Wonders, and one new map.
Pack 4

Available November 2020

Adds one new civilization and leader, one new game mode, new City-States, and numerous new Great People.
Pack 5

Available January 2021

Adds one new civilization and two new leaders***, one new game mode, a new District, and two new Buildings.
Pack 6

Available March 2021

Adds one new civilization and leader, one new game mode, new World Wonders, and one new map.

*New game mode requires the Gathering Storm expansion to play.

**New game mode requires either the Rise and Fall or Gathering Storm expansions to play.

***New leader requires Rise and Fall expansion to play.

Game modes can include additional content such as new units, buildings, or improvements and can be turned on or off during game setup to apply significant and dramatic changes to the rules of the game.
Exclusive bonus: Teddy Roosevelt and Catherine De Medici Persona Packs

Two of Civilization VI's leaders are transformed with a new look and new abilities when you lead America and France! “Rough Rider Teddy” excels at keeping the peace on his home continent, and “Magnificence Catherine” can use Luxuries to overwhelm the world with Culture and Tourism. Each Persona Pack contains a brand new take on a favorite leader, with a new leader model and background, new gameplay bonuses, and an updated agenda that reflect the changes to the leader’s personality. The Persona Packs are available exclusively to owners of the New Frontier Pass and will be delivered with the second add-on pack.



https://civilization.com/new-frontier-pass/

am definitely glad they are still working on content for the title
but really not so sure about paying for another season pass for the same game
but suppose that really drives home the "season" of the pass -_-


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InvisibleTantrika
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Re: Civilization VI [Re: Tantrika]
    #26670297 - 05/14/20 09:46 AM (3 years, 8 months ago)

and the Civilization introduction video for the Maya:



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InvisibleBarnaby
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Re: Civilization VI [Re: Tantrika] * 1
    #26676254 - 05/17/20 05:02 AM (3 years, 8 months ago)

Yeah.  Watched the video and looking forward to the 22nd.  As well as all the additions and updates coming up month by month with the Frontier Pass.  Should be interesting. I own all of it might as well get this one plus tired of Montezuma.  Think I am at the 1,200 hour point now on Steam.  Love how they keep track of it.


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InvisibleTantrika
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Re: Civilization VI [Re: Barnaby]
    #26676266 - 05/17/20 05:11 AM (3 years, 8 months ago)

am certainly planning to pick it up, tho not sure if/when the Maya will get a playthrough from me
interested to see the video for Gran Columbia that should be due out Tuesday
am not particularly good at playing tall -- am all for aggressive Classical Era expansionism

it is nice that they are adding in more wonders, districts, and everything throughout the year as well tho
so it's not just new civs on the map, there are new things to explore for and to change around my build orders
won't be as game-changing as the natural disasters, but sort of refreshens the gameplay a number of years after release


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InvisibleTantrika
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Re: Civilization VI [Re: Tantrika]
    #26680963 - 05/19/20 11:56 AM (3 years, 8 months ago)

Gran Colombia seems crazy powerful


extra movement across the board + free Great Generals each era shift works quite well for my playstyle
and their unique improvement seems like the Australian one, but with more bonus and less potential tile types to place it on


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