Home | Community | Message Board


This site includes paid links. Please support our sponsors.


Welcome to the Shroomery Message Board! You are experiencing a small sample of what the site has to offer. Please login or register to post messages and view our exclusive members-only content. You'll gain access to additional forums, file attachments, board customizations, encrypted private messages, and much more!

Shop: PhytoExtractum Maeng Da Thai Kratom Leaf Powder   Kraken Kratom Red Vein Kratom

Jump to first unread post Pages: < Back | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | Next >
OfflineUzziel
O_o


Registered: 12/30/10
Posts: 11,689
Last seen: 4 years, 1 month
Re: Fallout 4 [Re: mndfreeze]
    #22594205 - 11/30/15 11:12 AM (8 years, 2 months ago)

Good to know. I haven't really gotten into the factions... about to start one today. I helped that brotherhood guy at the police station. I guess I'll uhh, check out BoS...


Extras: Filter Print Post Top
InvisibleTantrika
Miss Ann Thrope
Female


Folding@home Statistics
Registered: 03/26/12
Posts: 17,138
Loc: Lashed to the pyre
Re: Fallout 4 [Re: mndfreeze]
    #22594212 - 11/30/15 11:17 AM (8 years, 2 months ago)

From what I have discovered so far, there appears to be 5 different questlines to the end.
The 5th is basically just a "better" ending of one of the other 4 though.
One for each faction, then a 5th that is the closest possible to a "peaceful" ending.


Extras: Filter Print Post Top
Invisibledjmako7
Antitransubstantiationalist
 User Gallery


Registered: 06/13/06
Posts: 2,362
Loc: A shady spot under a tree
Re: Fallout 4 [Re: Tantrika]
    #22597376 - 12/01/15 12:31 AM (8 years, 1 month ago)

Quote:

SweetLeafSamadhi said:
From what I have discovered so far, there appears to be 5 different questlines to the end.
The 5th is basically just a "better" ending of one of the other 4 though.
One for each faction, then a 5th that is the closest possible to a "peaceful" ending.





There are 4, railroad, minutemen, bos, and institute. You have to chose one of three of those factions(minutemen bos or railroad) to actually reach the institute.


--------------------




Extras: Filter Print Post Top
InvisibleTantrika
Miss Ann Thrope
Female


Folding@home Statistics
Registered: 03/26/12
Posts: 17,138
Loc: Lashed to the pyre
Re: Fallout 4 [Re: djmako7]
    #22597965 - 12/01/15 07:30 AM (8 years, 1 month ago)

Quote:

djmako7 said:
Quote:

SweetLeafSamadhi said:
From what I have discovered so far, there appears to be 5 different questlines to the end.
The 5th is basically just a "better" ending of one of the other 4 though.
One for each faction, then a 5th that is the closest possible to a "peaceful" ending.





There are 4, railroad, minutemen, bos, and institute. You have to chose one of three of those factions(minutemen bos or railroad) to actually reach the institute.




Was trying to keep the Institute as a playable faction covered up for the people who had not gotten there yet, but c'est la vie. :lol:

There are apparently 5 endings, have been in discussion about them on the Nexus forums.
The 4 you listed are accurate, but there are two slightly different Minutemen endings one where they destroy both the Brotherhood and the Institute, and one where they keep peace with the Brotherhood and only destroy the Institute.

Have completed the game for Minutemen with the "better" ending, then also completed the game with the Institute and Railroad playthroughs.
Only found out there were two Minutmen endings when I found out my Minutemen end-game was not matched up with some of the other players.

This seems to only apply to the Minutemen; no one has found alternate options for any of the other three.
But there might be slight alternations on Institute side; I used Charisma to keep the peace between the Minutemen and the Institute, but the Institute leader had wanted me to essentially wipe them out of the way.

My 4th character is working on playing through Brotherhood, but I have been back to doing high-level content on my main character for a while first.

After that, planning to play a minimal violence character, which means going for the better Minutemen ending again. :lol:


Extras: Filter Print Post Top
Invisibledjmako7
Antitransubstantiationalist
 User Gallery


Registered: 06/13/06
Posts: 2,362
Loc: A shady spot under a tree
Re: Fallout 4 [Re: Tantrika]
    #22599532 - 12/01/15 02:53 PM (8 years, 1 month ago)

Check out this guys settlement

For ps4 and he used a couple of glitches for this to work

https://youtu.be/glgkH0A1XO0


--------------------




Extras: Filter Print Post Top
InvisibleAhab McBathsalts
OTD Windmill Administrator
Other User Gallery Ultimate Champion: Blackjack


Folding@home Statistics
Registered: 11/25/02
Posts: 35,107
Loc: Wind Turbine, AB Flag
Re: Fallout 4 [Re: djmako7]
    #22604941 - 12/02/15 04:14 PM (8 years, 1 month ago)

Too cool!

I spent like 4 hours working on my settlements today and I am shamed at his glory.


--------------------
"Nobody exists on purpose. Nobody belongs anywhere. Everybody's going to die."


Extras: Filter Print Post Top
InvisibleShroomismM
Space Travellin
Male User Gallery

Folding@home Statistics
Registered: 02/13/00
Posts: 66,015
Loc: 9th Dimension Flag
Re: Fallout 4 [Re: Ahab McBathsalts]
    #22605138 - 12/02/15 05:10 PM (8 years, 1 month ago)

Check out this base this guy made on PC


--------------------


Extras: Filter Print Post Top
Offlinetwighead
mͯó
I'm a teapot


Registered: 08/27/08
Posts: 29,560
Loc: Glenn Gould's Fuck Windmill Flag
Last seen: 4 hours, 2 minutes
Re: Fallout 4 [Re: Shroomism]
    #22605188 - 12/02/15 05:21 PM (8 years, 1 month ago)

:lolsy: Impressive scale, though it also kinda highlights the reason I'm not going to spend a huuuuge amount of time setting up a settlement until there's a good few construction mods that namely allow for more visually pleasing construction... Cause his place tbh still looks like shit :lol: though its badass for what it is.


--------------------
¿Check out some art m8?



Extras: Filter Print Post Top
OfflinemndfreezeMDiscordReddit
Shroomery Secret Service
Other User Gallery


Folding@home Statistics
Registered: 04/22/02
Posts: 20,529
Loc: PuppetMasterFlash
Last seen: 21 hours, 33 minutes
Re: Fallout 4 [Re: twighead]
    #22606758 - 12/02/15 10:59 PM (8 years, 1 month ago)

Quote:

twighead said:
:lolsy: Impressive scale, though it also kinda highlights the reason I'm not going to spend a huuuuge amount of time setting up a settlement until there's a good few construction mods that namely allow for more visually pleasing construction... Cause his place tbh still looks like shit :lol: though its badass for what it is.




There are already 2 mods out that add in hundreds of items to the list of stuff you can build with.  Basically they went through the games stuff like all the pre-war furniture, for example, and added it to the list of things you can place and build.  I've seen some damn impressive looking bases / settlements with those going on.  So just FYI, mods do exist to do it.  One is called settlements expanded and the other is like homebound or homeward. I'll look up the names later and post em.


--------------------
Nothing says love like grannies prolapsed anus!

quote]Urb said:
I know... Its fucked up... Ill fix it minyana..[/quote]


Extras: Filter Print Post Top
InvisibleShroomismM
Space Travellin
Male User Gallery

Folding@home Statistics
Registered: 02/13/00
Posts: 66,015
Loc: 9th Dimension Flag
Re: Fallout 4 [Re: twighead]
    #22606784 - 12/02/15 11:05 PM (8 years, 1 month ago)

:lol: Yeah it does kinda look like shit but still impressive nonetheless

There's also a (kind of ghetto) mod right now that lets you place items in red.. basically noclipping them..allowing much more options for building.
I'm seeing more and more settlement mods every day. It's just gonna get better and better.


--------------------


Extras: Filter Print Post Top
InvisibleRevok
I Am OTD
 User Gallery
Registered: 08/29/12
Posts: 10,355
Re: Fallout 4 [Re: Shroomism] * 1
    #22607650 - 12/03/15 07:27 AM (8 years, 1 month ago)

Went cave diving and found Kremvh's Tooth.


Extras: Filter Print Post Top
OfflineSatyr604
Stranger
Male


Registered: 05/19/15
Posts: 268
Last seen: 2 months, 12 days
Re: Fallout 4 [Re: Revok]
    #22607775 - 12/03/15 08:13 AM (8 years, 1 month ago)

It's the only part of the game I don't really enjoy. Settlement building from 1st person view just feels clumsy. Plus, I already have enough of a scavenger hunt on my hands with upgrading my guns.


--------------------
To do: sclerotia, DMT, mushrooms, LSA, mescaline.


Extras: Filter Print Post Top
InvisibleShroomismM
Space Travellin
Male User Gallery

Folding@home Statistics
Registered: 02/13/00
Posts: 66,015
Loc: 9th Dimension Flag
Re: Fallout 4 [Re: Satyr604] * 1
    #22608076 - 12/03/15 09:57 AM (8 years, 1 month ago)

Well I guess it's good it's mostly a completely optional part of the game then?

I love settlement building personally, I think it brings Fallout to a completely new level.

Anyway, good mods I have found that I am using for Settlements

Unlimited Settlement Objects

Simple Intersection - Lets you 'clip' items much closed together than the vanilla state will allow

Place in red - Allows you to place objects that show up in red, allowing for much better placement of items - Note: Requires Cheat Engine. Still kinda janky. Not perfect, but works for lots of things. Make sure you read the instructions.

Settlement Supplies Extended - Adds a couple hundred more items you can create

Who are you? - A mod for granting job-appropriate clothes to settlers to help assigning them to certain tasks

Settler Renaming - What it says

Power conduits and pylons - increased radius - Simply vastly increases the power radius of conduits and pylons , making you require far less of them to power homes and shit

Better Generators - Doubles the power output of generators

Brighter Settlement lights - As stated


--------------------


Extras: Filter Print Post Top
Invisibledjmako7
Antitransubstantiationalist
 User Gallery


Registered: 06/13/06
Posts: 2,362
Loc: A shady spot under a tree
Re: Fallout 4 [Re: Shroomism]
    #22610755 - 12/03/15 09:26 PM (8 years, 1 month ago)

Quote:

Shroomism said:
Well I guess it's good it's mostly a completely optional part of the game then?

I love settlement building personally, I think it brings Fallout to a completely new level.

Anyway, good mods I have found that I am using for Settlements

Unlimited Settlement Objects

Simple Intersection - Lets you 'clip' items much closed together than the vanilla state will allow

Place in red - Allows you to place objects that show up in red, allowing for much better placement of items - Note: Requires Cheat Engine. Still kinda janky. Not perfect, but works for lots of things. Make sure you read the instructions.

Settlement Supplies Extended - Adds a couple hundred more items you can create

Who are you? - A mod for granting job-appropriate clothes to settlers to help assigning them to certain tasks

Settler Renaming - What it says

Power conduits and pylons - increased radius - Simply vastly increases the power radius of conduits and pylons , making you require far less of them to power homes and shit

Better Generators - Doubles the power output of generators

Brighter Settlement lights - As stated





Thanks, i needed a place in red mod. or in this case, cheat.


--------------------




Extras: Filter Print Post Top
Offlineelementblazin
Cruisin' on that LSD
Male


Registered: 09/20/09
Posts: 6,452
Loc: SoCal Flag
Last seen: 3 months, 4 days
Re: Fallout 4 [Re: djmako7]
    #22732941 - 01/03/16 06:01 PM (8 years, 27 days ago)

I play on Steam everyone. You can invite me at meandorris

if that doesn't work search Gunz4fun

Currently level 27 or so, I played fallout3 and fallout new vegas heavily.


--------------------
My CA Legend:
A plus sign (+) means I took it within 20 minutes of then.
A minus sign (-) means I took it more than 20 minutes ago, but it's still active.


Extras: Filter Print Post Top
OfflineVisionary Tools
Male User Gallery


Registered: 06/23/07
Posts: 7,953
Last seen: 1 year, 7 months
Re: Fallout 4 [Re: elementblazin]
    #22749440 - 01/07/16 05:46 PM (8 years, 23 days ago)

I keep thinking how fallout 2 could have been better with base building and the cut san francisco content. As well as modding weapons. You could have the FN FAL, with 7.62mm NATO rounds. Only a few hundred rounds for it. Not the best gun ever and not lore friendly, but I loved it.

Does annoy me how 7.62 and 5.56mm NATO rounds are in the fallout games. There was no NATO in the fallout universe and assault rifles/miniguns used 5mm rounds.


--------------------


Extras: Filter Print Post Top
OfflineAD420
Male User Gallery


Registered: 01/22/13
Posts: 772
Loc: MEXXX
Last seen: 6 years, 9 months
Re: Fallout 4 [Re: Visionary Tools]
    #22814599 - 01/23/16 11:16 AM (8 years, 8 days ago)

I love the fact that fallout 3 radio songs where included in this game:smile:.


Extras: Filter Print Post Top
InvisibleRevok
I Am OTD
 User Gallery
Registered: 08/29/12
Posts: 10,355
Re: Fallout 4 [Re: AD420]
    #22814867 - 01/23/16 12:34 PM (8 years, 8 days ago)

The music seemed cooler on fallout 3. I am getting to the point where I'll have to choose a faction. Fuck the BOS.


Extras: Filter Print Post Top
InvisibleRevok
I Am OTD
 User Gallery
Registered: 08/29/12
Posts: 10,355
Re: Fallout 4 [Re: Revok]
    #22899765 - 02/13/16 01:21 PM (7 years, 11 months ago)

Fuck the BOS, fuck the institute... I am running Railroad/minutemen.


Extras: Filter Print Post Top
InvisibleInocuole
Scalpel of Evil's Bane
 User Gallery

Folding@home Statistics
Registered: 11/21/11
Posts: 24,863
Loc: ★
Re: Fallout 4 [Re: Revok]
    #22899768 - 02/13/16 01:22 PM (7 years, 11 months ago)

Yeah RR/MM are the only ones who don't seem like they want to kill people who don't necessarily deserve it.


--------------------
                            :rainbowdrink: Tea doesn't work?                            AMU  (Q & A)                  Grain prep for Intergalactic Space Oats :pes:     

Coir-ca-cola
Jokes are funny until they're about you


Extras: Filter Print Post Top
Jump to top Pages: < Back | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | Next >

Shop: PhytoExtractum Maeng Da Thai Kratom Leaf Powder   Kraken Kratom Red Vein Kratom


Similar ThreadsPosterViewsRepliesLast post
* The Witcher 3: Wild Hunt
( 1 2 3 4 5 all )
Cj-B 10,562 97 07/31/15 06:43 PM
by Cj-B
* The Witcher or Mass Effect? OGTubs 868 6 03/13/12 11:53 AM
by OGTubs
* skyrim Vs, the witcher 2 shred805 1,853 8 12/05/11 11:13 AM
by Bridgeburner
* Fallout New Vegas!
( 1 2 3 4 5 all )
Psilo_Subliminal 11,073 88 11/18/10 07:13 AM
by Heffy
* Fallout New Vegas Trailer Released!!!!!
( 1 2 all )
Mr.Pink 4,637 25 02/11/10 08:43 PM
by Mr.Pink
* fallout woodstock shaman 1,551 11 10/09/10 11:40 AM
by sickest
* Fallout 3 - Xbox 360 a must have
( 1 2 3 all )
unknown1123 5,842 41 11/04/08 10:23 PM
by igwna
* Fallout 3 dont buy warning
( 1 2 all )
makaveli8x8 5,390 23 11/05/08 06:20 PM
by thedudenj

Extra information
You cannot start new topics / You cannot reply to topics
HTML is disabled / BBCode is enabled
Moderator: Ythan, Anno, Thor, Link, Seuss, Shroomism, CookieCrumbs
24,592 topic views. 0 members, 5 guests and 1 web crawlers are browsing this forum.
[ Show Images Only | Sort by Score | Print Topic ]
Search this thread:

Copyright 1997-2024 Mind Media. Some rights reserved.

Generated in 0.03 seconds spending 0.007 seconds on 13 queries.