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OfflinemndfreezeMDiscordReddit
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Re: Fallout 4: Please Stand By [Re: Shroomism] * 1
    #22521142 - 11/14/15 05:27 AM (8 years, 2 months ago)

There is no such thing as a perfect bethesda game.  If there was I'm pretty sure a singularity would open and the universe would cease to exist.

BUGS KEEP US ALIVE PEOPLE.

On a side note. As much as I love the settlement building, the way pieces connect is hokey as fuck sometimes.  Reminds me of when we all played Rust except Rust pieces were a lot easier to place it seems. :laugh:  Still though, I bet there will be even more settlement assetts that will get added in officially by bethesda in patches, not to mention the 1359185719487219248294524 you know that will come in with the mod community.  I bet someone will come out with some bad ass mod changes to turn the building from clunky to amazeballs that you could almost do legit real world b uilding schematics with. lulz.


Friend comes over "man, your new house is pimp! Sweet ass custom build, did you hire an architech or firm to design it or buy the blueprints?"

me  "Nah, i designed it in fallout 4's settlement builder with mod XYZ"

mind blown.


--------------------
Nothing says love like grannies prolapsed anus!

quote]Urb said:
I know... Its fucked up... Ill fix it minyana..[/quote]


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InvisibleMad_Larkin

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Re: Fallout 4: Please Stand By [Re: Shroomism] * 2
    #22521144 - 11/14/15 05:28 AM (8 years, 2 months ago)

settlement v2 :highdog:







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Re: Fallout 4: Please Stand By [Re: Mad_Larkin]
    #22521152 - 11/14/15 05:32 AM (8 years, 2 months ago)

Nice!

I was going to focus on red rocket first since I just rerolled.  I was thinking about building on top of it first and keeping it kinda small, at first, until I catch up to where I was resource wise before I rerolled my game.

That and I like the idea that it's a lot more defensible on top of the old world buildings roof in case I do get raided.  Prob do a small courtyard below for the pumps n food.

But for now I need to level back up some and get some starter quests done.


--------------------
Nothing says love like grannies prolapsed anus!

quote]Urb said:
I know... Its fucked up... Ill fix it minyana..[/quote]


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InvisibleMad_Larkin

Registered: 11/29/07
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Re: Fallout 4: Please Stand By [Re: mndfreeze]
    #22521157 - 11/14/15 05:42 AM (8 years, 2 months ago)

the only problem with building on the roof is the settlers dont seem to be able to track up there, so if you put beds and shit up there they'll end up getting stuck. kind of annoying.

as for resources, i just scrapped everything at Sanctuary and hauled all the stuff over to Red Rocket in a couple of trips, im rolling in steel and wood now. :awesome:


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Re: Fallout 4: Please Stand By [Re: mndfreeze]
    #22521275 - 11/14/15 07:33 AM (8 years, 2 months ago)

im considering rerolling too, mainly because i realized or theorize that if you get idiot savant the one where u randomly get 5 or 10x the xp whatever it was, that if you kept your int at 1/0 for half the game you would most likely double your XP/level that you would have been otherwise, then you can dump all those extra points into INT or w/e

but mainly it seems like hacking/lockpicking is pointless, i havn't gotten anything good from it yet, 99% of my loot comes from the massively easy to obtain dead bodys that just so happen contain all the guns ive gotten, and all the armor ive gotten.  the 1 or 2 guns that i spotted at a merchant that i couldn't afford, i picked up 20 minutes later off a body anyway

i guess its still a bit early to tell but it sure seems like hacking/lockpicking/extra caps/better trading arn't going to gain me much


--------------------
We were sent to hell for eternity :hellfire: Ø:omgawesome:h®
We play on earth to pass the time :foreheadslap:

Over-population the root of all Evil-brings the Elites Closer to the gates.


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InvisibleShroomismM
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Re: Fallout 4: Please Stand By [Re: mndfreeze]
    #22521612 - 11/14/15 09:45 AM (8 years, 2 months ago)

Quote:

mndfreeze said:
On a side note. As much as I love the settlement building, the way pieces connect is hokey as fuck sometimes.  Reminds me of when we all played Rust except Rust pieces were a lot easier to place it seems. :laugh:  Still though, I bet there will be even more settlement assetts that will get added in officially by bethesda in patches, not to mention the 1359185719487219248294524 you know that will come in with the mod community.  I bet someone will come out with some bad ass mod changes to turn the building from clunky to amazeballs that you could almost do legit real world b uilding schematics with. lulz.


Friend comes over "man, your new house is pimp! Sweet ass custom build, did you hire an architech or firm to design it or buy the blueprints?"

me  "Nah, i designed it in fallout 4's settlement builder with mod XYZ"

mind blown.




There's already a "mod" that lets you build infinite buildings in a settlement. Well not technically a mod.. but Cheat Engine... but ya... SOOOOOON. I can only imagine the mods people are working on....

This building isn't all that clunky... in fact I think it offers even more customization than Early Rust lol.


--------------------


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OfflineAdolin
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Re: Fallout 4: Please Stand By [Re: Shroomism]
    #22522155 - 11/14/15 12:19 PM (8 years, 2 months ago)

i'm gonna black out this post cause it has some pretty heavy spoilers for the main story




i think the BOH is alright, and i like the Minutemen alot, but the Railroad is kind of batshit insane so i havnt done many of their missions


I would pick minutemen, but i have a feeling the Minutemen, Railroads and BOH will all have a very similar ending(they are all anti-institute), whereas the Institute is kind of on a whole different level

I'm not far enough into the main quest that ive decided my faction, but what do you guys think? Is the Institute worth a shot?

Anyone else considering joining the Institute? i just got here and talked to "Father" who is apparent Shaun...


Edited by Adolin (11/14/15 01:22 PM)


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OfflineLuSiD enthusiast
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Re: Fallout 4: Please Stand By [Re: Adolin]
    #22522436 - 11/14/15 01:21 PM (8 years, 2 months ago)

Quote:

Gresh said:
i'm gonna black out this post cause it has some pretty heavy spoilers for the main story


Anyone else considering joining the Institute? i just got here and talked to "Father" who is apparent Shaun...

i think the BOH is alright, and i like the Minutemen alot, but the Railroad is kind of batshit insane so i havnt done many of their missions


I would pick minutemen, but i have a feeling the Minutemen, Railroads and BOH will all have a very similar ending(they are all anti-institute), whereas the Institute is kind of on a whole different level

I'm not far enough into the main quest that ive decided my faction, but what do you guys think? Is the Institute worth a shot?




FUUUUUUUUUUUUUUUUCK!!!!!!

Why can i not resist to start reading spoilers.:lol: fml. I only read the firdt line of it too, but apparently now i know more then i would like to. I did the exact same thing with metal gear solid 5.:facepalm:


--------------------
I'm addicted to coke, weed, booze, ludes and speed.
Not LSD, you can't get addicted to LSD, it was built by scientists.

I ain't got no demons that gonna get woke.


In erowid we trust.

Just take your damn pills and don't ask any questions, you'll be fine.


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OfflineAdolin
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Re: Fallout 4: Please Stand By [Re: LuSiD enthusiast]
    #22522442 - 11/14/15 01:23 PM (8 years, 2 months ago)

damn, sorry bud. can't say i didnt warn you though :lol:

i moved that line to the botton so hopefully it doesnt happen to anyone else


Edited by Adolin (11/14/15 01:23 PM)


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InvisibleTantrika
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Re: Fallout 4: Please Stand By [Re: Adolin]
    #22522455 - 11/14/15 01:27 PM (8 years, 2 months ago)

Quote:

Gresh said:
i'm gonna black out this post cause it has some pretty heavy spoilers for the main story

...




Blacking out for the same reason. :cookiemonster:

Institute has some kind of interesting features to it, but my view of my character as actually being a lesbian not meshing with the story kind of makes me feel like I should go against them just for spite.
After I went through and stripped the place bare and got the serum for Virgil I feel pretty detached from it though.  Cold, sterile feeling environment and the synths kind of weird me out. :shrug:

Early on in my time with the Brotherhood they tried to have me flip one of my own Minutemen settlements over to them, so the faction ties may go pretty deep.  I know doing some Institute work made me fail a railroad quest in my log, but as you said the railroad is kind of strange. :lol:

Am stalling at a quest step that has me deciding between the Brotherhood and the Institute, but leaning fairly heavily toward the Brotherhood, and then keeping my focus on the Minutemen as much as possible.

Mostly wanting to hang with the Minutemen out of concerns that I will lose access to settlement building locations if I don't, since the Brotherhood already tried to take one.

Also, does your Shaun generally look like this, or does it generate a face based on a mix of the parents?

http://i.imgur.com/f2IqrI2.jpg


Non-spoiler images for anyone else.





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OfflineAdolin
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Re: Fallout 4: Please Stand By [Re: Tantrika]
    #22522466 - 11/14/15 01:30 PM (8 years, 2 months ago)

Mine looks exactly the same


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OfflineLuSiD enthusiast
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Re: Fallout 4: Please Stand By [Re: Adolin]
    #22522468 - 11/14/15 01:31 PM (8 years, 2 months ago)

Quote:

Gresh said:
damn, sorry bud. can't say i didnt warn you though :lol:

i moved that line to the botton so hopefully it doesnt happen to anyone else



Its all good. :lol: Its like i see the spoiler bars and instead of just not reading, i think I'll read slowly and somehow know when to stop. I knew the risk going in, something compelled me to read slowly anyway.


--------------------
I'm addicted to coke, weed, booze, ludes and speed.
Not LSD, you can't get addicted to LSD, it was built by scientists.

I ain't got no demons that gonna get woke.


In erowid we trust.

Just take your damn pills and don't ask any questions, you'll be fine.


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OfflineShroomslip
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Re: Fallout 4: Please Stand By [Re: LuSiD enthusiast]
    #22523056 - 11/14/15 03:24 PM (8 years, 2 months ago)

Quote:

LuSiD enthusiast said:
FUUUUUUUUUUUUUUUUCK!!!!!!

Why can i not resist to start reading spoilers.:lol: fml. I only read the firdt line of it too, but apparently now i know more then i would like to. I did the exact same thing with metal gear solid 5.:facepalm:



I usually have that same problem. I'm not having much difficulty resisting this time though. I'm having way too much fun finding out all this shit on my own.


--------------------
With my face against the floor I can’t see who knocked me out of the way.
I don’t want to get back up but I have to so it might as well be today.
Nothing appeals to me no one feels like me, I’m too busy being calm to disappear.
I’m in no shape to be alone contrary to the shit that you might hear.


You can't wake up, this is not a dream. You're part of a machine, you are not a human being
With your face all made up, living on a screen. Low on self esteem, so you run on gasoline


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InvisibleMad_Larkin

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Re: Fallout 4: Please Stand By [Re: Shroomslip]
    #22523549 - 11/14/15 05:21 PM (8 years, 2 months ago)

:whathesaid:


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OfflineLuSiD enthusiast
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Re: Fallout 4: Please Stand By [Re: Shroomslip]
    #22524373 - 11/14/15 08:34 PM (8 years, 2 months ago)

Quote:

Shroomslip said:
Quote:

LuSiD enthusiast said:
FUUUUUUUUUUUUUUUUCK!!!!!!

Why can i not resist to start reading spoilers.:lol: fml. I only read the firdt line of it too, but apparently now i know more then i would like to. I did the exact same thing with metal gear solid 5.:facepalm:



I usually have that same problem. I'm not having much difficulty resisting this time though. I'm having way too much fun finding out all this shit on my own.



The worst part is that i actively avoided everything about this game pre release. I only watched two of the special ed videos and the initial announcement trailer at e3.


--------------------
I'm addicted to coke, weed, booze, ludes and speed.
Not LSD, you can't get addicted to LSD, it was built by scientists.

I ain't got no demons that gonna get woke.


In erowid we trust.

Just take your damn pills and don't ask any questions, you'll be fine.


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OfflineShroomslip
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Re: Fallout 4: Please Stand By [Re: LuSiD enthusiast]
    #22524401 - 11/14/15 08:38 PM (8 years, 2 months ago)

I only watched the E3 thing :lol:. That was more to stop myself from constantly counting down the days to release though. I managed to forget about it entirely for a good month or two at some point after E3.


--------------------
With my face against the floor I can’t see who knocked me out of the way.
I don’t want to get back up but I have to so it might as well be today.
Nothing appeals to me no one feels like me, I’m too busy being calm to disappear.
I’m in no shape to be alone contrary to the shit that you might hear.


You can't wake up, this is not a dream. You're part of a machine, you are not a human being
With your face all made up, living on a screen. Low on self esteem, so you run on gasoline


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OfflinemndfreezeMDiscordReddit
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Re: Fallout 4: Please Stand By [Re: makaveli8x8]
    #22524463 - 11/14/15 08:45 PM (8 years, 2 months ago)

Quote:

makaveli8x8 said:
im considering rerolling too, mainly because i realized or theorize that if you get idiot savant the one where u randomly get 5 or 10x the xp whatever it was, that if you kept your int at 1/0 for half the game you would most likely double your XP/level that you would have been otherwise, then you can dump all those extra points into INT or w/e

but mainly it seems like hacking/lockpicking is pointless, i havn't gotten anything good from it yet, 99% of my loot comes from the massively easy to obtain dead bodys that just so happen contain all the guns ive gotten, and all the armor ive gotten.  the 1 or 2 guns that i spotted at a merchant that i couldn't afford, i picked up 20 minutes later off a body anyway

i guess its still a bit early to tell but it sure seems like hacking/lockpicking/extra caps/better trading arn't going to gain me much




The nice thing about how they did it this time is all the builds are viable, for the most part.  In the older fallout games Charisma and luck were more dump stats then anything.  Yeah they had some cool options but mostly they sucked.  In 4 they did a good job with mixing up the perks well enough that anything you focus'd on will be good and work well.  Exception might be if you try to make a character with all CHA and LCK and want to never have combat.  PC gamer did an article on it and had minimal success talking their way out of every situation, but IMO thats expected. 

If I was going to ignore the settlement stuff mostly then I probably wouldnt have bothered putting as much into charisma as I did, but I want that local leader perk and the secod tier of it also at some point because I know I will hardcore crack out on the settlement building sooner or later.  Probably sooner.

I've had pretty good luck with lockpicking and hacking.  But you know you are not going to find uber gear unles its behind a master level lock or terminal.  So up until you get to that point I wouldnt have your hopes set to high.  The cryolater is in the overseers office in the first vault you come out of, in a master level lock but you CAN get dogmeat to fetch it for you right out of the case if you dont have master lockpicking.. otherwise you have to come back for it when you do.    Its a pretty awesome sauce weapon.  really hard to find ammo for though.


--------------------
Nothing says love like grannies prolapsed anus!

quote]Urb said:
I know... Its fucked up... Ill fix it minyana..[/quote]


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InvisibleTantrika
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Re: Fallout 4: Please Stand By [Re: mndfreeze]
    #22524894 - 11/14/15 09:28 PM (8 years, 2 months ago)

Quote:

mndfreeze said:
...
The nice thing about how they did it this time is all the builds are viable, for the most part.  In the older fallout games Charisma and luck were more dump stats then anything.  Yeah they had some cool options but mostly they sucked.  In 4 they did a good job with mixing up the perks well enough that anything you focus'd on will be good and work well.  Exception might be if you try to make a character with all CHA and LCK and want to never have combat.  PC gamer did an article on it and had minimal success talking their way out of every situation, but IMO thats expected. 
...




The thing I didn't like about that PC Gamer article was that he seemed to be set on solving things without fighting, and seemed like he picked the stats he did just to facilitate that.
But then he took the Ricochet perk out of Luck, so it wasn't that he wanted to avoid killing people at all, he just wanted to avoid shooting them himself.
A full Charisma and Luck character could fair well enough in combat, and a non-violent character may do solid with a bit more stat diversity, but he seemed to really arbitrarily gimp himself in two separate regards, then not really necessarily adhere to the spirit of either. :shrug:

There are other ways to go about things, and Fallout 4 gives a lot of flexibility.
Some quests definitely cannot be completed without killing, as the quest target is "kill x" but there are also quests that simply require collection of an item, that could be done with creative use of Sneak and Charisma.

If ever you are interested, this (New Vegas) let's play was really neat and inspiring:


He does 90+% of the full New Vegas game without ever killing a person, creature, or robot.
A lot of it is high Endurance + spamming stimpaks, but there is also some creative use of Speech to align factions that otherwise require the player to kill one or the other.  The series starts out a little questionable (leading ants to scorpions so they kill each other for the quest tally), but once he gets past the first zones things get more compelling.

Not sure how feasible it will be to reproduce in Fallout 4 -- it may be something he undertakes in the future though, as he did several different let's plays of New Vegas, and is currently working on a standard playthrough of 4.


Quote:

mndfreeze said:
...
I've had pretty good luck with lockpicking and hacking.  But you know you are not going to find uber gear unles its behind a master level lock or terminal.  So up until you get to that point I wouldnt have your hopes set to high.  The cryolater is in the overseers office in the first vault you come out of, in a master level lock but you CAN get dogmeat to fetch it for you right out of the case if you dont have master lockpicking.. otherwise you have to come back for it when you do.    Its a pretty awesome sauce weapon.  really hard to find ammo for though.




For me, the biggest selling point about Master hacking is that it reveals more story/lore content about certain areas -- there are a number of locations where there are e-mail conversations saved on computers from before the war, and in order to get the full story terminals get progressively more difficult.
Aside from that, hacking computers can be nifty for making turrets or robots do dirty work for you.

On a 1-Int 10-Luck setup, would still grab Lockpicking even if hacking is out of the question though.
Lockpicking is basic goodies in fairly high frequency.  Think the Luck stat may also increase the likelihood of finding decent things behind locks.


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Re: Fallout 4: Please Stand By [Re: Tantrika]
    #22524982 - 11/14/15 09:40 PM (8 years, 2 months ago)

Yeah thats kind of why I said it was to be expected, he basically set himself up to fail but part of the point he was making in the article was that in new vegas they did offer a lot more ways around combat with speech, where as in FO4 there is a lot more forced combat apparently.  But it was well known that New Vegas was designed like that and thats obsidians thing, not bethesda.

Re: Hacking.  I concur.  The hacking is great for info, and back story.  The loot is sort of secondary.  Lockpicking is for sure useful as well for the reasons you mentioned.  But its hardly required.


--------------------
Nothing says love like grannies prolapsed anus!

quote]Urb said:
I know... Its fucked up... Ill fix it minyana..[/quote]


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OfflineCj-B
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Re: Fallout 4: Please Stand By [Re: mndfreeze]
    #22525046 - 11/14/15 09:52 PM (8 years, 2 months ago)

So are there any amongst you who actually think one of the other companions is better than Nick Valentine? As far as I'm concerned he's easily the most compelling of the lot that I've found so far.


--------------------
"I have no way of knowing whether you, who eventually will read this record, like stories or not. If you do not, no doubt you have turned these pages without attention. I confess that I love them. Indeed, it often seems to me that of all the good things in the world, the only ones humanity can claim for itself are stories and music; the rest, mercy, beauty, sleep, clean water and hot food (as the Ascian would have said) are all the work of the Increate. Thus, stories are small things indeed in the scheme of the universe, but it is hard not to love best what is our own—hard for me, at least."


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