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Re: Fallout 4: Please Stand By [Re: moonrockmushy]
    #21826109 - 06/18/15 11:16 PM (8 years, 7 months ago)

Quote:

moonrockmushy said:
I feel like vats already does give a huge advantage, except for sniping maybe.  Once you get a few perks on there it makes combat easy, especially against melee opponents who are slower than you.  I'm all for improving it tho.





Dont think when they say improving them meant necessarily making it stronger then it was before, just more advantagous then FPS style shooting.  It does make sense to do it also otherwise there wouldnt really be much point if there wasnt some advantage to making that aimed headshot vs not.

I liked VATS, and it for sure could be powerful no doubt.  I liked being able to have an insane VATS killer on one playthrough, and on another character barely use it at all, going mostly with melee or area effect weapons like grenades and rockets.

VATS is also very nice when your having a bad day, super tired, just want to veg in a game and not get to hyped up or pissed off when you die.  hehehe.  It for sure was a boon to still be able to kill bitches and move the story along when I was not up for fast action run n gunnin.

OOOH not to mention, sniping bitches in the legs and watching them crawl and stuff was fun.


--------------------
Nothing says love like grannies prolapsed anus!

quote]Urb said:
I know... Its fucked up... Ill fix it minyana..[/quote]


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Re: Fallout 4: Please Stand By [Re: musiclover420]
    #21826199 - 06/18/15 11:44 PM (8 years, 7 months ago)

Ithink Bethesda and rockstar games are amazing technology heads


they make the best games
fallout blows my mind with its technology

and elder scrolls is magical
and rock star with its genius with their humor and there games they play
its magical


--------------------
:sunny::inlove::peyotespectrum::peyotespectrum::inlove::sunny:
And to everyone who thinks life is just a game,
Do you like the part you are playing?
This is the time in life I am living!
And I face each day with a smile :smile:
My music Library of Synthesizer goodness


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Re: Fallout 4: Please Stand By [Re: SunnyD]
    #21826272 - 06/19/15 12:14 AM (8 years, 7 months ago)

Rockstar is nothing but scammy money hungry scam artists now.

meh @ them sir!  meeeeeeeeh I say!


--------------------
Nothing says love like grannies prolapsed anus!

quote]Urb said:
I know... Its fucked up... Ill fix it minyana..[/quote]


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Re: Fallout 4: Please Stand By [Re: mndfreeze]
    #21826388 - 06/19/15 12:52 AM (8 years, 7 months ago)

Not prepared to hate on Rockstar just yet simply because the Rockstar Editor is such an enjoyable feature to me -- but then, have not spent anything on GTA5 aside from the game itself so may just not be spoiled to the experience yet. :lol:

--------

Gamespot interview is up, not much new to note:

Quote:



Todd Howard, the creative director at Fallout studio Bethesda, knows he is pushing his team to its limits. Fallout 4 attempts to expand on its predecessor in almost every conceivable way, whilst throwing in weapon mods, an in-game level editor, a smartphone Pip-Boy, and a canine companion.

With just months away from the game's release date of November 10, GameSpot sits down with Howard to discuss how he's trying to hold together the biggest project of his career so far.

Q: Since 2008 when Fallout 3 shipped, so much has changed in the RPG genre, and even in the games industry as a whole. What have you learned along the way?

A: Well, Skyrim was so popular, and when you're reaching that many people, you get to experience what people think about what's important and what's not important.

You can look at this game and see it as a sequel to Fallout 3, but for us it's our next game after Skyrim. So the feedback we're getting from Skyrim is helping inform Fallout 4, in terms of what worked and what didn't work.

Q: Such as?


A: Well, things like the flow of the open world; the plusses and minuses of that. How do you tell a story? How do you add all these other things to make it open? Given that it's open-world, what kind of stories could you tell best?

That's the thought-space on it. So we looked into things like how you start the game, and decided that you start in the past, and you see it all destroyed, and you have that sense of personal loss.

So just when you step into that new world, you have already seen it differently.

Q: I'm glad you mentioned that, because I was going to say that with Fallout 4 you're trying to tell a more personal story. You give players a wife, a child, a pet companion, and you make them know what they have lost.


A: Absolutely, and we want the player to be in sync with the character. You're new to this world, and you would rather things be the way they were.

Q: Not wanting to stray too far into spoiler territory, but I'm guessing that your relationship with your wife will be a significant theme throughout the game.


A: I'm not going to say a word [laughs].

Q: Okay, moving on, Fallout 4 attempts so many different things at once--it has a building editor, a mobile app, games for you Pip-Boy, a gun customisation tool, as well as the game itself--how on earth do you keep focus on all that?


A: That is the hardest part. We're lucky, in that nowadays we're not a very big studio--we're just over 100 people. We have about eight more people than we did when making Skyrim. Relative to what we're making, it's a tiny studio.

But it's also the same team; this is the group that did Fallout 3. This is the group that did Skyrim. We're able to work with people that know our systems and design processes so well. We can complete each other's sentences. So that's how we get so much content, but absolutely, the hardest part is gluing it all together.

Q: But I imagine that you, personally, are trying to make sure that everything is all fitting together.

A: Yeah, we're probably doing too much. [Laughs] If the game sucks, the answer may have been we tried to do too much.

Q: But you have had four years.


A: We have had a lot of time. And obviously we wouldn't have been ready to show the game unless we were confident about it.

Q: It's just, when you actually want to do a good job with everything, that's when it becomes a problem, because it's just a massive hassle.


A: Yeah, I mean, take the mobile game. That's an idea we had a long time ago, and we felt like, let's just try it. There were definitely points in development when we were thinking that maybe it wasn't a good use of our time. We had to ask, how much of a distraction is it?

But once an idea gets in your head, it's like, you just need to do it.

To see it now, as the number one app in the world, it's like what?! Well that worked out. I mean, I don't wanna drop stats, but even though we didn't want to monetise it, it's grossing more than Candy Crush right now.

Q: That kind of talk will make your bosses turn heads and think, 'Why are we bothering with all that console shit?'


A: [Laughs] Never.

Q: I wanted to touch on games not made at Bethesda in recent years. Have any been an influence or inspiration?

A: Well, we play everything, so the inspirations are all over the place. Certainly, with the mobile game, influences were things like XCOM and FTL.

Q: XCOM is so good.

A: It's so good.

Q: In terms of the main Fallout 4 game, what inspirations do you have?

A: Well, in our games, we want to give you complete freedom. So, I think of the last few years, I think GTA V had succeeded the most at the same type of thing we try to do. I look at that game and think, "Wow, I just don't know how they did this."

That's what we try to create, that sense of going anywhere and doing anything. GTA V does it so well. It puts you in its world and it makes you its director. It says yes to the player a lot, and that's what we try to do. It's just a phenomenal game.

Q: I wanted to talk about the VATS system in Fallout 3. People loved it, but they also needed to rely on it, because the baseline first-person shooting was...


A: It was mehh...

Q: It was a little... I'm being diplomatic here.

A: It was a little... I think we're on the same page.

Q: Have you made changes to it?


A: We started out with Fallout 4 knowing that, look, we can't apologise for being a role-playing game. We have to build a first-person shooter, and it needs to be a really, really good one. We spent a lot of time on that.

Q: So it seems like, you can use the VATS system, but if you prefer you can play Fallout 4 as though it was an FPS.


A: Yes, absolutely, although we want players to have the edge if they use the VATS system. If you're building your character for VATS, it's really powerful.

Q: Just a point of clarification on the level editor, does that work in-game? Or is it a separate mode.

A: Yeah, it works in-game.

Q: That sounds ridiculously hard to implement.

A: Um, yes, it is.

Q: One final question then: Of all the aspects of Fallout 4 that you're working on, which is the one you're most proud of?

A: The world itself is always the most important thing to us. The big question: Is this fun to explore? Does it reward my curiosity? That is absolutely crucial.





http://www.gamespot.com/articles/fallout-4-interview-we-re-probably-doing-too-much/1100-6428336/


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Re: Fallout 4: Please Stand By [Re: Tantrika]
    #21826425 - 06/19/15 01:06 AM (8 years, 7 months ago)

19 "new" facts about Fallout 4; some intersting new notes in here:

Quote:

Over the course of two Bethesda-hosted panel discussions and a conversation with game director Todd Howard, we gathered new intel on the highly anticipated return of Fallout. Read more to learn about how some of the game systems are evolving for the trip to irradiated Boston millions of PC, Xbox One, and PlayStation 4 gamers will be making come November 10.

    Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
   
The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
   
Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
   
Boston and its surrounding regions offer more varied, vivid colors than Fallout 3, though the color palate still relies heavily on grays and browns in the blast zone where the nuke was detonated.
   
Fallout 4 has a full weather system that sends radiation storms across the world. 
   
Bethesda has always valued player freedom above storytelling, but with Fallout 4 the team wants to bring more emotional resonance to the plot thread running through the game. This is why they chose to recruit voice actors for both the female and male protagonists the player can make their own.
   
Combat is receiving a major stimpak thanks to some consulting with id Software to improve the second-to-second shooting. Bethesda's goal? To have the shooting stand shoulder to shoulder with the other great options on the market. The studio even hired away some Bungie talent to help with this remodel. With the new, built-from-scratch shooting system, Howard says Fallout 4 plays much more like a modern shooter. You can aim down the sights, use V.A.T.S., and play in first or third person.
   
V.A.T.S. has received some slight overhauls. It no longer completely pauses the action, and critical shots are no longer random. If you look at the videos, you'll notice a "critical" bar on the bottom of the screen that the player fills. Once it is fully filled you can decide when to use it. Your luck skill determines how fast the bar increases, and there are perks that dig into how criticals work and how you use them.

   
Bethesda is tweaking the way auto-scaling works for Fallout 4 to create more challenge. "We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Howard says. "You'll run into stuff that will crush you, and you will have to run away."
   
Bethesda's proprietary Radient A.I. and story system are also being used for your settlements to drive random encounters. It will determine if someone should be sent to your town, if raiders should attack the settlement or abduct your caravan, etc.
   
People will come to your settlement on their own but there are also others you can recruit.
   
A list of your settlements will appear in your PipBoy. You can send caravans between the various bases to get your supplies where you want them to be.
   
As you could see in the trailer, Fallout 4 introduces new modes of transportation in the form of the gunship, but Howard says they aren't doing cars or anything as well.
   
The workshop system is quite deep for weapons crafting.You can mix and match everything from scopes, muzzles, barrels, stocks, grips, and more. You can also scrap old weapons and use their parts for furthering the creation of your master weapon.
   
All the junk in the world you collect can now be used to build up your settlement and customize your weapons rather than be sold off. Because of these additional uses, Howard says he's noticed more playtesters hoarding items for customization rather than selling it off to merchants.
   
Companions have always played a role in Fallout games, and that exends into the new game as well. So far Bethesda has only shown off your trusty canine Dogmeat (who Howard confirmed will not be killed off in a cruel fashion) but expect to see several others as well.
   
The mod community has always been strong with Bethesda games. With Fallout 4 their creative ideas will reach beyond PC and into consoles. Modding tools are expected to become available on PC in early 2016, with Xbox One owners getting access to their creations shortly thereafter. Once the modding is thriving on these two platforms, Bethesda hopes to work on extending this content to PlayStation 4 as well, but Howard wasn't comfortable putting a timetable on that.
   
Howard says Bethesda has been advocating to get mods on Microsoft consoles since 2001. Its hope is to not curate the content much at all but have its ecosystem stay as close to the PC experience as possible.
   
When you play a modded version, the game will make a copy of your save file so your pure state game will be preserved.





http://www.gameinformer.com/games/fallout_4/b/playstation4/archive/2015/06/17/19-new-details-fans-need-to-know-about-fallout-4.aspx


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Re: Fallout 4: Please Stand By [Re: Tantrika]
    #21826434 - 06/19/15 01:08 AM (8 years, 7 months ago)

Members of the development team are making claims regarding how big the world is to explore:

Quote:

Bethesda's RPGs are notoriously sprawling affairs, but Fallout 4 looks set to be bigger than any other game in the series. According to the game's lead producer Jeff Gardiner, speaking at an E3 roundtable interview attended by GamesRadar, he's still finding new things in the Boston wastelands.

"I've played the game probably 400 hours, and I'm still finding stuff that I haven't seen yet," Gardiner said.

Game director Todd Howard chimed in on the same topic. "I'll be playing the game and run into something and be like, 'Who built this? What is this? It's so big!'"

In addition to wandering aimlessly through the post-apocalyptic wasteland between missions, you'll also be able to build houses in Fallout 4. They won't serve any purpose to the main campaign, but doing the most important thing is never one's main priority in a Fallout game.

Oh, and the dog can't die. That's a relief. Check out all the Fallout 4 gameplay footage over here.




http://www.pcgamer.com/fallout-4-is-so-big-its-lead-producer-hasnt-seen-everything-it-has-to-offer/

Enjoy games with a lot of world diversity; it makes playing multiple different characters more compelling because their experiences can be quite different.


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Invisiblemoonrockmushy
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Re: Fallout 4: Please Stand By [Re: Tantrika]
    #21826454 - 06/19/15 01:23 AM (8 years, 7 months ago)

Any mention of vehicles to go with that massive map?

I wanna saddle up a Brahmin.


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Re: Fallout 4: Please Stand By [Re: moonrockmushy]
    #21830952 - 06/20/15 12:59 AM (8 years, 7 months ago)

There is a fallout steam sale right now guys, Just bought fallout 3 GOT edition 66% off.

I wish I didn't already have new vegas or I would have bought that GOT edition too.


--------------------
Don't worry about me, I've got all that I need. And I'm singing my song to the sky

You know how it feels, With the breeze of the sun in your eyes. Not minding that time's passing by

I've got all and more, My smile, just as before. Is all that I carry with me

I talk to myself, I need nobody else. I'm lost and I'm mine, yes I'm free



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OfflineLizard Eyes
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Re: Fallout 4: Please Stand By [Re: musiclover420]
    #21831177 - 06/20/15 03:06 AM (8 years, 7 months ago)

been playing the crap out of new vegas recently. First time playing on a PC. Beautiful game. I bought it a day before it went on sale on steam :/. Oh well I've wasted 20 dollars in worse ways

I can not wait for Fallout 4!


--------------------

Every little thing is gonna be alright:heart:  All you need is love :love: Nobody's right, Nobody's wrong, Life's just a game it's just one epic holiday! :peace:


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Re: Fallout 4: Please Stand By [Re: Lizard Eyes]
    #21831206 - 06/20/15 03:40 AM (8 years, 7 months ago)

I do that all the time.

I swear steam decides their sales by which games have been bought the most recently or something...

Definitely still worth it for 20$, I probably paid that much for my NV too, just started playing it as well tonight.

So damn fun. I completely obliterated the powder gangers at the start, it was hilarious. Nade launch, nade launch. Oh wait... They are all dead already? :lol:

Just cleared Primm and about to head back out :stoned:


--------------------
Don't worry about me, I've got all that I need. And I'm singing my song to the sky

You know how it feels, With the breeze of the sun in your eyes. Not minding that time's passing by

I've got all and more, My smile, just as before. Is all that I carry with me

I talk to myself, I need nobody else. I'm lost and I'm mine, yes I'm free



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Re: Fallout 4: Please Stand By [Re: musiclover420]
    #21831208 - 06/20/15 03:43 AM (8 years, 7 months ago)

Ah cool man!
I got Fallout 2 again, this is like the third time I bought it :lol:
Only this time it is not on an easy losable cd-rom, so perhaps this will be the last time.


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Re: Fallout 4: Please Stand By [Re: Turtletotem]
    #21831227 - 06/20/15 03:53 AM (8 years, 7 months ago)

Yeah that is like my favorite part of steam and GOG, buying a game and knowing down to line all I have to do is log in on steam on a new PC and download.

No looking for misplaced CD's and all that BS :awesomenod:


--------------------
Don't worry about me, I've got all that I need. And I'm singing my song to the sky

You know how it feels, With the breeze of the sun in your eyes. Not minding that time's passing by

I've got all and more, My smile, just as before. Is all that I carry with me

I talk to myself, I need nobody else. I'm lost and I'm mine, yes I'm free



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Re: Fallout 4: Please Stand By [Re: musiclover420]
    #21833387 - 06/20/15 06:30 PM (8 years, 7 months ago)

do you guys ever play on very hard?

Makes the game much more strategic and fun. its the only way I play nowadays


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Re: Fallout 4: Please Stand By [Re: Turtletotem] * 1
    #21833638 - 06/20/15 07:35 PM (8 years, 7 months ago)

Quote:

Turtletotem said:
Quote:

makaveli8x8 said:
no im not making myself look bad 99% of the debates on this site and the news are opinion,  "trump for president' go read it, all opinion, with a few 'facts' here and there but rarely.  get real dude.  The only time debates use fact is when you talk science, even then it doesn't happen much......and you've all seen those threads and remember them just like i do, someone says some dumb shit and then someone shows up with some science to shut the opinion down.....poof mostly opinions, and poof i just proved you wrong so you can retract your statement.

do you really not understand how feminism, nanny states, and white knighting relate to my points, or are you just pretending not too?  And again i don't get pissed, i debate.  If you don't like debating, then don't start one based on things ive talked about.  If you are going to talk about them, then at least actually debate it, nobody has really even debated it, they've mearly acted me, my writing skills, and made 'blanket statements' usually without any example of why, you just shoot back at me with 'your' opinion while calling me names.

and read closer i got called a kid first, and a moron, ect ect.....learn to fucking read, you trolls keep talking shit to me for things people did to me first.




Seriously. Dude. It's a game. Not a pollitical platform.
You blew it up, nobody else did.
Jesus man, are you a internet neckbeard or something?
The condescending attitude, the imagined threat of feminists everywhere, debating people over a new fall out game that the fact that your dog can'die in the game is all connected to feminism and nanny states.
Dude I SERIOUSLY don't see the connection!

I can barely even comprehend what the fuck this is all about man! I JUST WANNA TALK ABOUT A COOL NEW VIDYA GAME MAN! WHAT THE FUCK?!




Ok. I feel I need to address this. Aside from Fallout 4... which is going to be UNGODLY FUCKING AWESOME AMAZING OMGBALLS.
I felt I needed the address the feminism issue. Since everyone seems to have their heads stuck in the clouds and going against makaveli here and think he's just straight talking out of his ass.

Thanks to retard scam artist "feminists" like Anita Sarkeesian, who has made it her duty to "dismantle the patriarchy in video games".. her and her blind sheep minions have had a pretty big influence on the gaming industry lately. Because we live in a first world society where American woman are some of the most privileged creatures to walk the planet... she has to pick up on any possible thing she can to justify her completely retarded stance. So she goes after video games, and her perceived "sexism" and "patriarchy" infused into video games.. because according to her.. video games are an "old boys club" and cater exclusively to males for the most part and are blatantly sexist against women.
FEMINISM IS MAKING VIDEO GAMES INTO A POLITICAL PLATFORM TO PUSH THEIR AGENDA.

You guys probably won't watch any of these, but I'm posting them here anyway for further elucidation on the issue and see how retarded she actually is.
If you want to get some more information on the subject, I highly recommend watching them.











That's just for starters. I could post some podcasts where people go over the issue in MUCH, MUCH more depth, but no one is going to listen to a 3 hour podcast.

Fact of the matter is, feminism.. and most notably this dumb biotch Anita Sarkeesian, has made a pretty big (negative) impact on the gaming industry lately.. causing some studios to change shit up in mid development because of possible backlash from her crazy as fuck followers. One big game studio, recently contacted her privately and basically told her she was just straight talking out of her ass and to stop making stupid videos criticizing their games because she doesn't have the slightest clue what she is talking about, because they are suffering because of her. She has been inciting unrest and anger against game developers from the Social Justice Warrior idiots that look for any possible perceived issue, even if its all in their head, which it almost always is. Most game studios choose to remain quiet.. choosing not to engage or dispute her stupid ass claims, even if it is hurting them... because they are afraid of the massive PC backlash that would happen from these unreasonable fuckheads if they dispute her claims publicly. I work for a game studio and this has been addressed internally, saying to just keep quiet and don't respond publicly to these people.

But the fact of the matter is.. feminism has and is having an impact on the game industry, because they feel the need to inject their doubletalk, perceived injustice, bullshit and slanderous claims all over the place.. they wont be satisfied until they infiltrate every single layer of society and have everyone bent around their hypocritical finger. Just because you guys might not have heard about it, doesn't mean its not happening.

So... I don't know for certain, but it wouldn't surprise me at all if Bethesda adjusted some things in the game to placate these stupid tyrannical retards.

So yeah, my point here is that it's not just an imagined threat he pulled out of his ass. It's a VERY real issue and is effecting many game studios.  It's not a Femspiracy.
I'm not really sure what makaveli is talking about with dogmeat etc to be honest. But his rant about feminism effecting the game industry is quite true.
Just thought I'd throw in my 2 cents, from the perspective of someone actually in the industry.

I wish I could just enjoy and talk about the games too.. but we have these psychotic feminists trying to ruin fucking everything to deal with
It at least deserves to be recognized so the world can expose her for the toxic, hypocritical, money-grabbing piece of shit she truly is.

ANYWAY.... Fallout 4 is going to be fucking amazing regardless. Bethesda isn't going to bend to crazy feminists that easily.
They've been working hard as fuck on the game for over 5 years. And they know what the fuck is up and how to make a fucking amazing game.
This will be the best Fallout game of all time. Game of year? Almost fucking definitely. Maybe game of the century




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Offlinemusiclover420
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Re: Fallout 4: Please Stand By [Re: Psilosopherr]
    #21833813 - 06/20/15 08:26 PM (8 years, 7 months ago)

Quote:

rbalzer said:
do you guys ever play on very hard?

Makes the game much more strategic and fun. its the only way I play nowadays




I have been playing almost only on very hard. Every once in awhile I reach a point where I need to go down a couple notches. The nightkin in the repconn were one such instance. On very hard they are fucking OP with their big ass hammers. Another one is the SuperMutant Master early on with a Gatling gun, that guy is fucking impossible on very hard early on...

Besides those hard instances though I have been digging very hard, definitely adds challenge :thumbup:

Shroomism, I am not sure how much of all of that you read but it was started over the immortal dog and not being able to kill kids...

Would you consider those parts of feminism? I could kind of understand the kids part but even that is not much of a difference.

None of us said feminism doesn't have issues, humans will find ways to corrupts almost anything. But the point is we did not see the connections he was trying to make.


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Don't worry about me, I've got all that I need. And I'm singing my song to the sky

You know how it feels, With the breeze of the sun in your eyes. Not minding that time's passing by

I've got all and more, My smile, just as before. Is all that I carry with me

I talk to myself, I need nobody else. I'm lost and I'm mine, yes I'm free



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InvisibleShroomismM
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Re: Fallout 4: Please Stand By [Re: musiclover420] * 1
    #21833825 - 06/20/15 08:29 PM (8 years, 7 months ago)

Yes actually I would. Watch the videos I posted.

Anita Sarkeesian criticizes anything she can find in video games that can be perceived as "bad" against women, minorities or children and she has addressed those exact issues in some of her videos.
Meanwhile completely disregarding any slight against men in video games. Because she's pushing a stupid agenda and backing it up with complete bullshit.

Recently she brought up Hitman, and how the game rewards you for killing prostitutes and women. Nevermind the fact that is complete bullshit, and the game actually rewards you for being stealthy and NOT killing random people. It actually PUNISHES you for killing random people by deducting points. That's in the last video I posted. (edit: actually it wasnt in any of the videos - just added that one, last one in the list)

Here it is:


God I hate her so much. She just pulls the bullshit straight out of her ass and her hordes of mindless fans just eat it the fuck up. She's got a huge influence on the industry.. AND SHE'S NOT EVEN A GAMER.

AND... she has talked TONS of shit in the past about New Vegas and how blatantly sexist it was. Wot.

This woman started a kickstarter campaign and raised over $600,000 (from her original goal of 5k or something)
To produce a series of videos going into "exhausting detail" about sexism and the patriarchy in video games.
To date, over 2 years later and she's only produced about 6 ten minute videos, mostly stealing other people's content and cherry picking complete bullshit to push her agenda.
Every single one of which, has been thoroughly debunked multiple times by actual gamers... and scientists.. and game developers.
She has not fulfilled a single claim she promised to her backers, over 2 years later - she got 600 fucking thousand dollars to produce an "in-depth" series of videos and to date ... TWO YEARS LATER.. has only produced SIX, ten minute videos.

The bitch has been on CNN, in Forbes Magazine, on talk shows, TED talks, and was given an "Ambassador's award" at a game developer's convention.. she has been ALL OVER the media pushing her bullshit and they eat it the fuck up. If anyone thinks she doesn't have a big influence, yeah...

Anyway, this is a topic I am quite passionate about as you may be able to tell. I'm a gamer for life and I have a burning hatred for modern feminism, because of chicks like this dumb bitch with the perpetual victim complex and wanting to persecute everyone for their "privilege" and "sexism".. even though the shit is mostly all in her head and she is one of the most privileged people around.


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OfflineTNK
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Re: Fallout 4: Please Stand By [Re: Shroomism]
    #21833961 - 06/20/15 08:59 PM (8 years, 7 months ago)

Awesome videos, thank you for posting them. :thumbup:

I hate this whole new feminist or gender-bigot ideology that is popping up all over the internet and social media about how Video Games demonize, or rather  how Video Games are against women and are keeping them down.

I'm going to finish the videos before I post anymore, but I agree with what they are saying.

I always thought games were gender bias-

"kill women to gain points" or whatever, just an example-
I would say, just as many, if not more MEN are killed in video games than women, it is ridiculous to say that Video Games are designed to make women appear weak, or to sexual'ize them- sure some games have skimpy costumes for women but that is to appeal to the demographic that players video games, males, ages 14-30; now I understand women play these same games but still seems insane to me to think that Video Games are typically "anti-women"

:2cents:

I'm continuing to watch these videos, and she makes me angry.
She is victimizing herself, since when do male gamers dislike the idea of female gamers?

She spews utter bullshit, I can't believe they gave her a TED talk.


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Edited by TNK (02/22/22 22:22 PM)


Edited by TNK (06/20/15 09:12 PM)


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InvisibleShroomismM
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Re: Fallout 4: Please Stand By [Re: TNK]
    #21834008 - 06/20/15 09:07 PM (8 years, 7 months ago)

That's correct.. men are most often the subject of extreme violence and are depicted as completely disposable in most video games. She never mentions that in any of her videos though.
Many games have strong female protagonists, but all she talks about is how women are always depicted as weak, frail, disposable creatures that need to be rescued.. or how they are just sex objects or objects to be acted upon or inflict violence upon. Like I said, she completely cherry picks her arguments and she makes up completely bullshit statements to try and justify her claims.

The videos do go into detail about that. And there's plenty more where that came from. A lot of people really dislike this bitch. She has absolutely no right to criticize the game industry, she's not even a gamer.. and she has admitted as such. But that doesn't stop her from doing so and acting like she's some kind of fucking expert...  and it doesn't stop her mindless zombie fans to just eat up everything she says without doing ANY fact checking, because they want to appear to be on the right side of the politically correct train.. regardless of the actual facts of the matter.


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OfflineTNK
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Re: Fallout 4: Please Stand By [Re: Shroomism]
    #21834047 - 06/20/15 09:18 PM (8 years, 7 months ago)

I'm continuing to watch these videos, and she makes me angry.
She is victimizing herself, since when do male gamers dislike the idea of female gamers?

She spews utter bullshit, I can't believe they gave her a TED talk.

I agree with that, from my long experience from playing video games women are depicted just as strong as their male counterparts, often with many of the same attributes which apparently according to some feminist masters paper is more sexist than depicting them weaker.

Who is the guy talking in these videos? Regardless, his point about the Olympics was spot on-
There are numerous physical differences between male and female, most of which aren't even put into video games, say in an MMO a female player is the exact equal of their male counterpart- only difference is the graphic model used.

Which is the case in the majority of games I have played, male and female characters are equal in all skill, strength and combat aspects.

It is only sexist when you make it sexist, I would say the game industry has done a fine job on offering players with equal options in terms of male, female toons.


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Edited by TNK (02/22/22 22:22 PM)


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InvisibleShroomismM
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Re: Fallout 4: Please Stand By [Re: TNK]
    #21834085 - 06/20/15 09:26 PM (8 years, 7 months ago)

She makes me very angry too. I can't believe she got a TED talk either.

The guy making those videos is Thunderf00t.. a very intelligent guy in the UK.
He's actually a scientist in real life.. so it's his job to dispel bullshit and find the truth of the matter. He just happens to also be a very passionate gamer and Anita Sarkeesian REALLY pisses him off too.
There's a number of videos from other people that go into even more detail, but I didn't really want to post them as they are like 3 hour podcasts and they don't strictly talk about her, but they do talk a lot about her and how much bullshit she spews and how much influence she has, and why its bullshit.. and how she has scammed people. But I think Thunderfoot covers the basics pretty well and his videos are fairly short. 

And yes, I would say on the whole.. the game industry has done a fantastic job of making males and females on the same playing field. She doesn't have a fucking leg to stand on.
Gaming isn't an "old boys club".. males were just historically, more attracted to video games than most females. However, there are now more female gamers than ever before and more games catered specifically to females than ever before.
And gaming isn't sexist. It doesn't matter if you are a male or female. What matters is how you play the game. Period. Gaming doesn't give a flying fuck about sex. She's finding issues where they don't even fucking exist.

And what pisses me off the most is how this dumb bitch has an actual influence on the gaming industry. It's fucking infuriating. If she just talked her feminist stuff without attacking games and developers, we wouldn't have a problem. But she has to encroach on gamer territory and label everything fucking sexist? Then we have a problem.


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