|
mantis


Registered: 01/26/03
Posts: 5,235
Loc: Bunker Alpha, GMC
|
Classic Video Game Music
#21121698 - 01/14/15 06:09 PM (9 years, 4 months ago) |
|
|
Anyone else a big fan of classic video game music from the 8 and 16-bit eras? I love Yuzo Koshiro from the Streets of Rage Series and Yasunori Mitsuda from Chrono Cross and Chrono Trigger. I like to take classic video game tracks and make Sega Genesis remixes from them.
A Sega Genesis remix that I made of "Dire, Dire Docks" for Super Mario 64:
Streets of Rage II - Dreamer
Chrono Cross - Termina ~Another World~
--------------------
|
RadioChanges
Noumenal


Registered: 01/17/15
Posts: 25
Last seen: 7 years, 5 months
|
Re: Classic Video Game Music [Re: mantis] 1
#21134107 - 01/17/15 02:40 PM (9 years, 3 months ago) |
|
|
I've always been impressed by how catchy and fun a lot of that old videogame music. Mario has a classic soundtrack.
-------------------- "I know my fate. One day there will be associated with my name the recollection of something frightful — of a crisis like no other before on earth, of the profoundest collision of conscience, of a decision evoked against everything that until then had been believed in, demanded, sanctified. I am not a man, I am dynamite. " - Friedrich Nietzsche
|
Oeric McKenna
LIFE CAPS


Registered: 06/15/12
Posts: 5,318
Loc: Babylon
|
|
Hell yeah! I learned all the best mario themes on guitar... shreddage
|
mantis


Registered: 01/26/03
Posts: 5,235
Loc: Bunker Alpha, GMC
|
|
There's something very charming about that music. I think it's the basic synthesizers they used to generate it. I was always drawn to it as a kid because it was so novel. I think the fact that it was primarily made by Japanese composers made it even less familiar and more captivating. Japanese music has a very distinct sound. Western music seems to focus on tying the melody and harmony together but Japanese music is ALL about the catchy melody (the harmony feels like an afterthought).
Journey to Silius - Level 3 An amazing and obscure Japanese NES track that uses a sampler for the bassline. A very uncommon trick and quite impressive given that system's relatively primitive sound-chip:
COMIX ZONE - Episode 2, Page 1-2 This is from the Sega Genesis and it's about as American as it gets:
--------------------
|
Oeric McKenna
LIFE CAPS


Registered: 06/15/12
Posts: 5,318
Loc: Babylon
|
Re: Classic Video Game Music [Re: mantis] 1
#21136678 - 01/18/15 03:44 AM (9 years, 3 months ago) |
|
|
The mario themes are made up completely of perfect arpeggios. These kinds of scales are naturally alluring because every note is directly part of a large perfect chord.
This is how the star spangled banner is laid out.
If you look at the mario flagpole theme for instance. C, Ab, Bb, C All are perfect arpeggio runs.
They made every note undeniably pleasing for the American kiddies.... haha
|
Viveka
refutation bias


Registered: 10/21/02
Posts: 4,061
Last seen: 7 years, 7 months
|
Re: Classic Video Game Music [Re: mantis] 1
#21142616 - 01/19/15 04:45 AM (9 years, 3 months ago) |
|
|
Quote:
mantis said: I like to take classic video game tracks and make Sega Genesis remixes from them.
How so? Do you use Blast Processing?
|
mantis


Registered: 01/26/03
Posts: 5,235
Loc: Bunker Alpha, GMC
|
Re: Classic Video Game Music [Re: Viveka]
#21144153 - 01/19/15 01:30 PM (9 years, 3 months ago) |
|
|
What do you mean by "perfect arpeggio?" Do you mean it's a scale with no accidentals, most likely, a major scale? That soundtrack is very resolved and happy so it probably is mostly major arpeggios. Super Mario Bros is a good example of Japanese composers making VERY accessible music.
Quote:
Viveka said:
Quote:
mantis said: I like to take classic video game tracks and make Sega Genesis remixes from them.
How so? Do you use Blast Processing?
To this day, I don't think anyone at Sega can tell us what the fuck that actually means. Translation: marketing gimmick 
I mostly use VOPM to re-create genuine Genesis FM instruments. http://www.geocities.jp/sam_kb/VOPM/ (geocities, hahaha)
--------------------
|
Heffy
BrauMeister



Registered: 08/30/04
Posts: 3,262
Loc: International Traveller
Last seen: 6 years, 1 day
|
Re: Classic Video Game Music [Re: mantis]
#21144621 - 01/19/15 02:57 PM (9 years, 3 months ago) |
|
|
-------------------- I am the king of Rome, and above grammar! - Emperor Sigismund
|
mantis


Registered: 01/26/03
Posts: 5,235
Loc: Bunker Alpha, GMC
|
Re: Classic Video Game Music [Re: Heffy]
#21144678 - 01/19/15 03:06 PM (9 years, 3 months ago) |
|
|
Corridors of Time!
--------------------
|
mantis


Registered: 01/26/03
Posts: 5,235
Loc: Bunker Alpha, GMC
|
Re: Classic Video Game Music [Re: mantis]
#21144744 - 01/19/15 03:16 PM (9 years, 3 months ago) |
|
|
Phantasy Star IV - Land Master AXV-25 A very catchy Japanese track from the best RPG on Sega:
Toejam & Earl - Alien Break Down I love John Baker's style. I think these guys smoked a bunch of weed, listened to Herbie Hancock and Parliament-Funkadelic, and let their keyboards do the rest:
Top Gear 2 - Intro Another catchy track that proves the SNES was capable of making some decent dance music (but the Genesis has it beat in that department):
--------------------
|
|