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srphatness
Stranger

Registered: 05/21/14
Posts: 54
Last seen: 7 years, 5 months
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Poor man's pod vs Shotgun fruiting chamber
#21063151 - 01/03/15 07:45 PM (9 years, 4 months ago) |
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I know that most people talk about using the shot gun fruiting chamber, but the poor man's pod is a fantastic and easy fruiting chamber in my opinion.
It has worked quite well for me.
Edited by srphatness (01/03/15 08:35 PM)
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taGyo
Strainiac/AMU



Registered: 10/16/14
Posts: 18,802
Loc: Journal Land
Last seen: 5 years, 6 months
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: srphatness] 1
#21063180 - 01/03/15 07:52 PM (9 years, 4 months ago) |
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Quote:
RogerRabbit said: Then think outside the box and build a shotgun terrarium which fixes all the problems with outdated PMPs and does so with natural air currents.
The problem with PMPs was and is the steady-state humidity. Mycelium wants a varying humidity level to pin and fruit properly. A shotgun terrarium goes through these daily oscillations as the temp and humidity in the room its in changes throughout the day. A PMP is isolated from these changes, thus develops a steady saturation-humidity level which impedes pinning and growth.
Take a quick look at all the so-called 'automated terrariums' over the last ten years via the search function and try to find one single grower who is still using one. RR
-------------------- Gyo's Better Grows TNF Q&A AMU Q&A Dominus fortunae meae sum
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taGyo
Strainiac/AMU



Registered: 10/16/14
Posts: 18,802
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: taGyo]
#21063182 - 01/03/15 07:53 PM (9 years, 4 months ago) |
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Your fruits with a PMP will not be the same fruits you'd get with a shotgun.
For all the time and effort I put into colonization I want the best fruits I can get.
-------------------- Gyo's Better Grows TNF Q&A AMU Q&A Dominus fortunae meae sum
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Bill_Oreilly
ANIMALS (the RAINBOW SERPENT)


Registered: 11/12/11
Posts: 26,370
Loc: Boston
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: taGyo]
#21063205 - 01/03/15 07:57 PM (9 years, 4 months ago) |
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noobs just like PMPs so they can be like "i have hydro shrooms bro" to their friends
-------------------- Something there is mysteriously formed, Existing before Heaven and Earth, Silent, still, standing alone, unchanging, All-pervading, unfailing, I do not know its name; I call it tao. If forced to give it a name, I call it Great (ta). Being great, it flows out; Flowing out means far-reaching; Being far-reaching, it is said to return. It's just a shot away..
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Munchauzen


Registered: 06/22/11
Posts: 14,346
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: Bill_Oreilly]
#21063215 - 01/03/15 08:00 PM (9 years, 4 months ago) |
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Quote:
Bill_Oreilly said: noobs just like PMPs so they can be like "i have hydro shrooms bro" to their friends
qft. somebody was posting about growing hydroshrooms in here the other day
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bodhisatta 
Smurf real estate agent


Registered: 04/30/13
Posts: 61,891
Loc: Milky way
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: taGyo]
#21063222 - 01/03/15 08:03 PM (9 years, 4 months ago) |
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A quick search will reveal that when I designed the shotgun terrarium I was working 12 hour shifts, an hour drive from home. This resulted in being gone 14 hours per day, with no way to perform fanning or misting. RR
Quote:
The shotgun terrarium already is automatic. It works based on natural circulation patterns, where air travels from areas of high pressure to low. I designed it when I was working 12 hour days, with an hour of travel time and couldn't be there for 14 hours per day, and still needed to sleep during that off time.
You mist to make up for substrate moisture lost due to the automatic fresh air exchange, which happens even at 99% humidity. There is no free ride. If you put an airstone and bubbler in the terrarium, the slight positive pressure that is created screws up the operation, destroying the entire principle that makes it work. RR
Quote:
RogerRabbit said:
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kyoinwyo said: i agree with the above, but if you can fan more, by all means do it! mushrooms like 3-4 FAE an hour in nature! maybe still only mist a couple times a day, but fan your FC anytime you think about it!
Actually, mushrooms in nature do not get fresh air three to four times per hour, they get constant fresh air.
I strongly object to the assertion in outdated books that give an 'air exchanges per hour' figure, which totally disregards CO2 levels. Imagine yourself with a plastic bag over your face, where you could only lift it three to four times per hour to take a breath. How long would you survive?
A shotgun terrarium does not need to be fanned out, but it's always a good idea to wave the lid over the top whenever you mist, just for added forced air exchange. A shotgun terrarium is designed to provide 24/7 fresh air, just like in nature. This is why it works so well. RR
look around and see who still uses a PMP. follow the advice of people who have some results to show they're the "experts" we have been around the block, unless you want to relive history don't build a PMP
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srphatness
Stranger

Registered: 05/21/14
Posts: 54
Last seen: 7 years, 5 months
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: Munchauzen]
#21063359 - 01/03/15 08:23 PM (9 years, 4 months ago) |
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yea.... nothing to do with hydro shrooms. More so because I work 12 hours a day. 
Had it in action for over a year and consistently see around, or just under, a QP of extremely dry yield off of 12 cakes knocked up with various MS syringes. I thought that was pretty good personally.
The design that I went with is like a hybrid of a shotgun and a pod. With about 10 holes on top and around 10 holes around the bottom, so it is still part of the micro-climate of it's surroundings. So that should definitely take care of the stale air problems with regular PMPs that only have a couple holes at the top. And I still open it up and spray every other day or so.
It worked so well that at one point I tried to cram 24 cakes into it. For that there was not enough FAE, so I put a small computer fan above some of the top holes with a cheap timer on it, so it would come on for about 5 min every hour. Worked like a charm and was able to push 24 cakes out at once. Probably won't do it again though, it was a little crowded.
I would have to respectfully disagree with not being able to automate a fruiting chamber. It will always need a little human love, but robots always help.
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srphatness
Stranger

Registered: 05/21/14
Posts: 54
Last seen: 7 years, 5 months
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: srphatness]
#21063364 - 01/03/15 08:25 PM (9 years, 4 months ago) |
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funny. just read the part about how it was designed while he was working 12 hr days.
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taGyo
Strainiac/AMU



Registered: 10/16/14
Posts: 18,802
Loc: Journal Land
Last seen: 5 years, 6 months
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: srphatness]
#21063389 - 01/03/15 08:30 PM (9 years, 4 months ago) |
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You have your answer,
-------------------- Gyo's Better Grows TNF Q&A AMU Q&A Dominus fortunae meae sum
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srphatness
Stranger

Registered: 05/21/14
Posts: 54
Last seen: 7 years, 5 months
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: srphatness]
#21063399 - 01/03/15 08:32 PM (9 years, 4 months ago) |
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I suppose I should do a write up showing my version of the PMP and get some opinions on it. I didn't realize they had such a bad stigma because it has worked quite well for me. Thanks for letting me know. I don't want to send anyone new down the wrong path so I will edit my first post.
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Munchauzen


Registered: 06/22/11
Posts: 14,346
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: srphatness]
#21063581 - 01/03/15 09:11 PM (9 years, 4 months ago) |
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Quote:
srphatness said: I suppose I should do a write up showing my version of the PMP and get some opinions on it. I didn't realize they had such a bad stigma because it has worked quite well for me. Thanks for letting me know. I don't want to send anyone new down the wrong path so I will edit my first post.
in reality, cubes are easy to grow and tons of methods will work to an extent. we are just very dogmatic here.
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taGyo
Strainiac/AMU



Registered: 10/16/14
Posts: 18,802
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: Munchauzen]
#21063590 - 01/03/15 09:12 PM (9 years, 4 months ago) |
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-------------------- Gyo's Better Grows TNF Q&A AMU Q&A Dominus fortunae meae sum
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Dire Wolf Alpha
Not Mulv


Registered: 09/14/14
Posts: 44
Last seen: 7 years, 7 months
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Re: Poor man's pod vs Shotgun fruiting chamber [Re: srphatness]
#21063603 - 01/03/15 09:15 PM (9 years, 4 months ago) |
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