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OfflinePsilosopherr
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Re: how is Ghost? [Re: SneezingPenis]
    #19095437 - 11/06/13 01:37 PM (10 years, 2 months ago)

Quote:

SneezingPenis said:
yeah because MAG worked out so well...



MAG?


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OfflineSneezingPenis
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Re: how is Ghost? [Re: Psilosopherr]
    #19095468 - 11/06/13 01:46 PM (10 years, 2 months ago)

Quote:

rbalzer said:
Quote:

SneezingPenis said:
yeah because MAG worked out so well...



MAG?




exactly...


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Offlinemushroom_sandwich
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Re: how is Ghost? [Re: SneezingPenis]
    #19095954 - 11/06/13 03:22 PM (10 years, 2 months ago)

SneezingPenis, COD has been absolute shit since MW2. AND YOU CAN'T SAY I DON'T KNOW WHAT I'M TALKING ABOUT BECAUSE I ALWAYS PLAY MY BROTHER'S COPY OF THE NEW ONES SO I CAN SEE JUST HOW MUCH WORSE THEY'VE GOTTEN. :smirk:
I'm not a Battlefield fanboy either so don't even try using that tactic, though while I didn't love Battlefield 3 much and prefer the earlier ones, they're still better than COD.

Face it. COD is and has been dead. The only reason it's still limping around is because of all the fanboys who can't let it go.

Also by the way you're attacking everyone in this thread, you seem to have a pretty shitty attitude, like most of the children playing COD nowadays.


--------------------
“I believe in a long, prolonged derangement of the senses to attain the unknown. Our pale reasoning hides the infinite from us."



Edited by mushroom_sandwich (11/06/13 03:29 PM)


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OfflineSneezingPenis
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Re: how is Ghost? [Re: mushroom_sandwich]
    #19096657 - 11/06/13 05:44 PM (10 years, 2 months ago)

Dude, I have already said in as many words that the last 3 COD releases have sucked compared to MW1&2.

But that is mostly because treyarch sucks and IW was going through some internal issues during MW3. Treyarch just sucks straight up. The only reason I bought Bops 2 was because BF3 wasn't much better and MW3 was nothing but hacked lobbies after the latest release.

None of that means Ghost sucks.

As for being dead... If COD outsells BF 2 to 1 what does that say about BF?


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Offlinemushroom_sandwich
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Re: how is Ghost? [Re: SneezingPenis]
    #19096755 - 11/06/13 06:02 PM (10 years, 2 months ago)

to me, and this is just my opinion, being dead has nothing to do with sales, but with a series that has failed to innovate it's games in any substantial way besides some more perks and map packs.

And if I'm being honest, BF4 looks pretty samey to BF3 so I'm not in any way trying to defend it either.

But you can't really sit there and deny that COD hasn't even tried to innovate in a VERY long time, and it's most certainly not because it's some perfect gaming formula.

You mentioned how Maddens and other similar games get churned out repeatedly while still managing to be almost exactly the same, that's almost exactly what the COD franchise has become for FPS's. Sure they might not come out every single year, but it's close, and the biggest changes they make are more often than not just a reskinning of the previous one along with some new perks and maps.

I'm not trying to hate on you man, COD used to be one of my favorite franchises, but after MW1 they simply decided to become cash cows while making atrocious story lines for singleplayer (MW3 anyone?) and copy and pasting the multiplayer. :shrug:


--------------------
“I believe in a long, prolonged derangement of the senses to attain the unknown. Our pale reasoning hides the infinite from us."



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OfflineSneezingPenis
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Re: how is Ghost? [Re: mushroom_sandwich]
    #19096902 - 11/06/13 06:31 PM (10 years, 2 months ago)

I always hear people say they haven't come up with anything new but each new gun and kills real has to be fit in perfectly. They never offer any examples either. Like how should they add to the game?

Look at Goldeneye vs Perfect Dark, exact same game except one thing ruined perfect dark, that gun that could shoot through anything.

Without some truly epic changes in the way video games are played (kinect is such a failure) I don't see how you can expect drastic change from something confined by the letters F, P and S.

What was so evolutionary from MW1 to MW2? Killstreaks. To MW3? Deathstreaks.

Ghost seems to have made more controllable and tactical killstreaks and dynamic maps. The genre is FPS, the entire genre is 20 years old and not much has changed since Wolfenstein.

Frankly, it is hardware capabilities that are restricting this "newness" that everyone expects, the developers can only work with what they got.

What is the difference between the iPhone 3 and the 5? iMessage? Yet fakers line up by the millions every 6 months to buy rehashed technology. That is just how it goes. Atleast with the games you get new maps, tactics and guns.


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OfflineSneezingPenis
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Re: how is Ghost? [Re: SneezingPenis]
    #19096944 - 11/06/13 06:39 PM (10 years, 2 months ago)

On my phone so some of those questionable words are typos. Like kill reals is killstreaks and I can't remember what I was typing for "fakers".


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Offlinemushroom_sandwich
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Re: how is Ghost? [Re: SneezingPenis]
    #19097123 - 11/06/13 07:20 PM (10 years, 2 months ago)

Quote:

What is the difference between the iPhone 3 and the 5? iMessage? Yet fakers line up by the millions every 6 months to buy rehashed technology. That is just how it goes. Atleast with the games you get new maps, tactics and guns.



I will never in my life understand why people choose to keep buying "updated" iphones, they're completely needless, I myself have never owned an iphone and I don't plan on ever getting one, though my entire family sure has jumped on that bandwagon.

you say that's just how it is, but the point I'm trying to get across is that it shouldn't be that way, following a formula to a T makes developers afraid to try new things besides what you said, new guns that aren't REALLY new, some occasionally new maps that aren't actually based off of or reimagined successful maps from a previous games, and more perks that give the illusion of further customization.

As for new tactics, I'm gonna have to 100% disagree with you there man, COD is not a very tactical game, you can play MW2 all your life, then pick up a controller and play BO2 the same exact way.

Now aside from multiplayer, singleplayer has undeniably gotten worse with each game, after MW1 they stopped treating you like a regular soldier thrust into war, now we're closer to super soldiers who can take on hundreds of men by himself, it's just ridiculous.

It reminds me of the differences between the first die hard and die hard 4 where Bruce Willis has gone from regular old joe thrust into a hostage situation to driving a car into a helicopter, and I would bet serious money that Ghost, while it will have a few memorable set pieces sprinkled throughout, the rest will boil down to your run of the mill samey corridor filled shooter.

But that's just my opinion man. I'm not saying don't go out and buy Ghost and it's not like my opinion would change your mind anyway.

It's just how I feel.


--------------------
“I believe in a long, prolonged derangement of the senses to attain the unknown. Our pale reasoning hides the infinite from us."



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OfflineSneezingPenis
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Re: how is Ghost? [Re: mushroom_sandwich]
    #19097165 - 11/06/13 07:28 PM (10 years, 2 months ago)

Buying cod for the single player is like buying condoms for masturbation.

So do you have any suggestions on how to be innovative and new in the FPS genre?


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Offlinemushroom_sandwich
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Re: how is Ghost? [Re: SneezingPenis]
    #19097251 - 11/06/13 07:43 PM (10 years, 2 months ago)

Quote:

SneezingPenis said:
Buying cod for the single player is like buying condoms for masturbation.

So do you have any suggestions on how to be innovative and new in the FPS genre?



Why is that? just because it's gotten so lousy? You forget the first CODs were mainly singleplayer, and great ones at that. So to suggest that it's ok to have shit single player when that's how the series began is ludicrous.

If COD is supposed to be a war game then why doesn't it actually feel like one? The newer games have lost the essence of what they were originally about. If I can say one thing about Battlefield it's that it actually feels like being on a battlefield.

I've also already stated that I believe the series had run it's course a long time ago, nor am I a game developer so I'm not gonna sit here and list off imaginary reasons for what I think they could do just to satisfy you.

Also, you're acting like all FPS are like COD or Battlefield, that's also not true. You can do a lot more with the FPS genre than pop 16 players into a small map and say go kill each other.

Edit: Anyway at this point I feel like we're just beating a dead horse, I'm not gonna change your mind (not that I was trying to) and you aren't gonna change mine. :shrug:


--------------------
“I believe in a long, prolonged derangement of the senses to attain the unknown. Our pale reasoning hides the infinite from us."



Edited by mushroom_sandwich (11/06/13 07:46 PM)


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OfflineSneezingPenis
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Re: how is Ghost? [Re: mushroom_sandwich]
    #19097352 - 11/06/13 07:57 PM (10 years, 2 months ago)

I don't see a difference between using the term FPS is any different than saying "run around killing each other".

And Cod feels plenty chaotic.


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Offlinemushroom_sandwich
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Re: how is Ghost? [Re: SneezingPenis]
    #19097392 - 11/06/13 08:03 PM (10 years, 2 months ago)

we just disagree man, simple as that. :shrug:


--------------------
“I believe in a long, prolonged derangement of the senses to attain the unknown. Our pale reasoning hides the infinite from us."



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OfflineKonyap

Registered: 06/30/07
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Re: how is Ghost? [Re: SneezingPenis]
    #19097652 - 11/06/13 08:44 PM (10 years, 2 months ago)

I'm reading comments about it and it sounds like they fucked up big time advertising custom avatars on 8 year old systems

apparently the net code is shit too.

activision fail:rolleyes:


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OfflineObservatory
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Re: how is Ghost? [Re: SneezingPenis]
    #19098572 - 11/07/13 12:34 AM (10 years, 2 months ago)

Quote:

SneezingPenis said:
i will admit the sniping is better, but that is basically what the game is designed around. any other shooting is way less fun. killstreaks and customizable loadouts (not just 4 basic classes) are restrictive.

In COD you can make a shit ton of classes designed for any number of situations.



Designed around sniping? The sniper kit can also use Carbines, Designated Marksmen Rifles, and Shotguns. They gave the sniper motion sensor grenades and C4 so it could go in close. The sniping is rather difficult in normal mode where it takes two shots, a headshot, or an already injured target to get a kill and on many maps using sniper rifles isn't ideal.

I have to change positions a great deal when sniping out of buildings as they often figure out where I am and start ripping the walls, or whole building down. Of course it is also to my advantage to blow some walls down as I can get better views and safer angles from them.

For the sniper who sets up in spots there are claymores and TUGS that can be set up; did I mention the variable zoom and range finders that can be added as part of the rifle.

I didn't play much recon/support in BF3 since there weren't many maps that I found worth using them on. I usually play assault or engineer on BF4 but have been into the support and recon the past day in order to unlock the new weapons and gadgets, in doing so I have discovered them to be worth playing on most maps in this game.



Anyone heard of Titanfall, apparently a good number of those behind COD:MW are banding together to make it


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OfflinePsilosopherr
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Re: how is Ghost? [Re: mushroom_sandwich]
    #19098580 - 11/07/13 12:37 AM (10 years, 2 months ago)

Quote:

mushroom_sandwich said:
to me, and this is just my opinion, being dead has nothing to do with sales, but with a series that has failed to innovate it's games in any substantial way besides some more perks and map packs.

And if I'm being honest, BF4 looks pretty samey to BF3 so I'm not in any way trying to defend it either.

But you can't really sit there and deny that COD hasn't even tried to innovate in a VERY long time, and it's most certainly not because it's some perfect gaming formula.

You mentioned how Maddens and other similar games get churned out repeatedly while still managing to be almost exactly the same, that's almost exactly what the COD franchise has become for FPS's. Sure they might not come out every single year, but it's close, and the biggest changes they make are more often than not just a reskinning of the previous one along with some new perks and maps.

I'm not trying to hate on you man, COD used to be one of my favorite franchises, but after MW1 they simply decided to become cash cows while making atrocious story lines for singleplayer (MW3 anyone?) and copy and pasting the multiplayer. :shrug:



Man, everything you say makes sense to me. And I have often thought the exact thought myself.


Sneezing penis, you asked how I would improve COD? Add vehicles, make bigger maps, more players per server online, more realism. Basically more like battlefield :rofl:


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OfflineSneezingPenis
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Re: how is Ghost? [Re: Psilosopherr]
    #19098714 - 11/07/13 01:40 AM (10 years, 2 months ago)

i dont think more players per server is really better. for Bops 2 my most played game type was multi-team: 3 teams of 3.

I played that when i didn't have enough clan members online to make a full party to play HQ. It was much more preferable to have 2 dumbasses on my team rather than 5.

I tried MAG beta and it was a clusterfuck.

and observatory just basically explained why BF players don't like COD.

I don't mind BF, in fact, I am still on the fence on which to get (not out of monetary issues, but because I need to pick only one since I get really into a game). "I snipe I have to move"... lol.

Camping gets 1 kill on me, then I find you, knife you and teabag you. When i played BF, i started out trying to be all aggressive, but the game is built around being a pussy. I watched teammates hiding around corners rather than help with the objective because they were too scared.

frankly, it was the other players in BF that turned me off of it, not the gameplay.


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OfflinePsilosopherr
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Re: how is Ghost? [Re: SneezingPenis]
    #19098731 - 11/07/13 01:44 AM (10 years, 2 months ago)

Quote:

SneezingPenis said:
When i played BF, i started out trying to be all aggressive, but the game is built around being a pussy. I watched teammates hiding around corners rather than help with the objective because they were too scared.

frankly, it was the other players in BF that turned me off of it, not the gameplay.



You played with some retards who aren't into teamwork :lol:

If you play with a real team and everyone has MIC's, shit gets real.

That game is nott about camping. If there is a game that exists that is all about camping, it is COD over BF


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Invisible4runner
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Re: how is Ghost? [Re: SneezingPenis]
    #19110674 - 11/09/13 02:33 PM (10 years, 2 months ago)

A bit long, but here is a nice review about Ghost. PC version.




And here is followup on that video since a video setting was not set correctly and someother things where tweaked.
It still didn't really change his mind.



Edited by 4runner (11/09/13 02:35 PM)


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Offlinefortydubz
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Registered: 09/11/12
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Re: how is Ghost? [Re: 4runner]
    #19116123 - 11/10/13 05:31 PM (10 years, 2 months ago)

I will eventually get ghost. But BF4 is a priority.


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OfflineKonyap

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Re: how is Ghost? [Re: fortydubz]
    #19116144 - 11/10/13 05:35 PM (10 years, 2 months ago)

I'm liking it a lot but I don't see how people buy call of duty games and play that shit on ps3/360 :lol:


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